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Commander’s Badge of Authority

Wondrous item, rare (optional attunement)
  This brass badge is infused with a lesser known branch of magic spanning the schools of illusion and enchantment; the branch of salesmanship. Just as a salesman might charm you by spinning fantastical tales of the benefits of snake oil, distracting you with beautiful images of long-maned old men, so too does this badge mislead those who look at it. Commonly used by agents of the Fantastical Bureau of Investigation, it also has defensive properties for when such investigations take a turn.
  False Authority. This badge is enchanted to appear to an observer like a document that gives its holder the necessary authority they require to outrank the observer. When you show this badge, you gain a +10 bonus to any Charisma (Deception) checks that you make to convince someone that you’re important. A creature who spends at least minute taking a closer look at the badge sees through the illusion on a successful DC 15 Intelligence (Investigation) check.
  Optional Attunement. When FBI agents make their daring escape in theatre shows throughout the realm, the crossbow bolts of bad guys are often depicted missing their mark. The reason?Their magical badgeshields. While you are attuned to this item it gains the Take Cover property.
  Take Cover. As a bonus action, you can tap the badge and shout the command words “take cover”, causing the badge to become a floating shield that follows you around for the next minute, or until you use a bonus action to dismiss it. If you are not wearing a shield, you gain a +3 bonus to AC for the duration. This effect ends if you take the Attack action or cast a spell that deals damage. Once you activate this property, roll a d6. On a 1 or 2, you can’t use this property again until the following dawn.
  Uncommon variant, Constable’s Badge: Decrease the bonus to Charisma (Deception) checks to + 5, and the AC bonus to + 2.
  Very rare variant, Director’s Badge: Increase the bonus to Charisma (Deception) checks to + 15, and the AC bonus to + 5. While attuned to this badge, you can cast the command spell at will (save DC 16).

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