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Bow of the Wilds

Weapon (longbow), very rare, requires attunement by a Good creature   This bow was crafted by the dryads, using the wood of their own body. It contains the spirit of many wild beasts, whose powers it has absorbed over the course of its existence. It is considered a sacred weapon, only bestowed upon those who swear to defend the forest.   While wielding this magic longbow, you have a +1 bonus to attack and damage rolls made with it. This bow has 7 charges which it regains daily at dawn. Each time you fire an arrow from the bow, you can expend one charge to infuse the arrow with one of the following bestial powers:   Bear. The arrow deals an additional 1d12 damage on a hit.   Bull. On a hit, the target must succeed on a DC 14 Strength saving throw or be pushed back 20 feet and take an additional 1d8 piercing damage.   Deer. Right after firing the arrow you can move up to 50 feet, this doesn’t count against your total movement this turn.   Hawk. The attack roll ignores half and three-quarter cover.   Owl. You take the Disengage action as part of firing the arrow.   Tiger. The target must succeed on a DC 14 Strength saving throw or be knocked prone and take an additional 1d6 piercing damage.   Wolf. You gain advantage on the attack roll if an ally is standing within 5 feet of your target

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