B.O.N.K Mk. 2
Weapon (maul, warhammer, or greatclub), rare (requires attunement)
After the failed launch of the B.O.N.K v1 , which had a history of blowing the user’s hands off or melting their face, genius artificer Anton Spark unveiled its successor. The v2 is bigger, faster, and, allegedly, “safer”.
When you take the attack action, this weapon gains 1 charge as the pressure within builds, up to a maximum of 3 charges. One hour after this weapon first gains a charge, it depressurises, losing all charges.
B.O.N.K. As a bonus action, you can expend 1 charge to activate the built in engine to boost your next attack. If this attack hits, you deal an additional 1d8 bludgeoning damage.
B.O.O.O.N.K. As an action, you can expend 3 charges to fire a bolt of lightning at a creature you can see within 30 f eet. The target must make a DC 15 Dexterity saving throw, taking 5d8 lightning damage on a failure, or half as much damage on a success.
After the failed launch of the B.O.N.K v1 , which had a history of blowing the user’s hands off or melting their face, genius artificer Anton Spark unveiled its successor. The v2 is bigger, faster, and, allegedly, “safer”.
When you take the attack action, this weapon gains 1 charge as the pressure within builds, up to a maximum of 3 charges. One hour after this weapon first gains a charge, it depressurises, losing all charges.
B.O.N.K. As a bonus action, you can expend 1 charge to activate the built in engine to boost your next attack. If this attack hits, you deal an additional 1d8 bludgeoning damage.
B.O.O.O.N.K. As an action, you can expend 3 charges to fire a bolt of lightning at a creature you can see within 30 f eet. The target must make a DC 15 Dexterity saving throw, taking 5d8 lightning damage on a failure, or half as much damage on a success.
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