Team of adventurers find themselves survivors of an explosion and pick up the trail of what tasks they can remember.
Awakening from an explosion, this group has found themselves wandering across all of Mora to uncover a plot involving dark agents and masked men.
Team of adventurers find themselves survivors of an explosion and pick up the trail of what tasks they can remember.
After settling matters in town, the party delivers objects to the Recollection. Delving into a tomb of old, they make great discovery about ancient machines, and deadly threats.
Participated in the Fire Festival and stopped a kidnapping.
Fought way through bandits and weather to a dark tower in the north. Defeated the abuser of power and returned to warmer climates.
Fought orcs across the plains of Tusk and assisted in bringing down the loosed Titan Forged.
Stopped a Drow invasion and brought down a black dragon, the first to be seen in this age.
Group meets at the eight sided tower to discuss the nature of the planar shifting ring.
Cleared out an abandoned warehouse that cultists where using for devil summoning. Didn't set the town on fire.
Gave the town a good show of how they brought down a dragon. Most were interested, some where very interested.
Diplomat softened the waters as the Crane Legion arrived at Shorest Landing. The first time the Sole Empire has brought forces to the elven forest region.
On journey to find other planar rings. First stop, abandoned mansion!
Put down another shadow creature, gained the second ring.
Traveled to dwarven realm to persue the next ring in the plane of shadow.
Defeated kobold tribe for the neighboring deep gnomes, killing their commander and gaining an audience with the queen. Negotiations were successful.
Freed a Mind Flayer from a blood thrall of an elder vampire. From his tower they drew forth the Blood Spike, a sword of immense power. They were warned that carrying this item would make them a target of the vampire court.