BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Xvart

Xvart CR: 1/8

Small humanoid (xvart) , chaotic evil
Armor Class: 13 (leather armor)
Hit Points: 7 (2d6) 2d6
Speed: 30 ft

STR

8 -1

DEX

14 +2

CON

10 +0

INT

8 -1

WIS

7 -2

CHA

7 -2

Skills: Stealth +4 1d20+4
Senses: darkvision 30 ft., passive Perception 8
Languages: Abyssal
Challenge Rating: 1/8

Low Cunning. The xvart can take the Disengage action as a bonus action on each of its turns.   Overbearing Pack. The xvart has advantage on Strength (Athletics) checks to shove a creature if at least one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.   Raxivort's Tongue. The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.

Actions

Shortsword. Melee Weapon Attack: +4 1d20+4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) 1d6+2 piercing damage.   Sling. Ranged Weapon Attack: +4 1d20+4 to hit, range 30/120 ft., one target. Hit: 4 (1d4+2) 1d4+2 bludgeoning damage.

Xvart Warlock of Raxivort CR: 1

Small humanoid (xvart) , chaotic evil
Armor Class: 12 (15 with mage armor)
Hit Points: 22 (5d6+5) 5d6+5
Speed: 30 ft

STR

8 -1

DEX

14 +2

CON

12 +1

INT

8 -1

WIS

11 +0

CHA

12 +1

Skills: Stealth +3 1d20+3
Senses: darkvision 30 ft., passive Perception 10
Languages: Abyssal
Challenge Rating: 1

The xvart is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 11, +3 1d20+3 to hit with spell attacks). It regains expended spell slots when it finishes a Short or Long Rest. It knows the following warlock spells:     Cantrips: Eldritch Blast, Mage Hand, Minor Illusion, Poison Spray, Prestidigitation   1st-2nd Level (2 2nd Level slots): Burning Hands, Expeditious Retreat, Invisibility, Scorching Ray   Innate Spellcasting. The xvart's innate spellcating ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: Detect Magic, Mage Armor (self only)


Low Cunning. The xvart can take the Disengage action as a bonus action on each of its turns.   Raxivort's Blessing. When the xvart reduces an enemy to 0 hit points, the xvart gains 4 temporary hit points.   Raxivort's Tongue. The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.

Actions

Scimitar. Melee Weapon Attack: +4 1d20+4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) 1d6+2 slashing damage.


Comments

Please Login in order to comment!