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Xorn

Xvart CR: 1/8

Small humanoid (xvart) , chaotic evil
Armor Class: 13 (leather armor)
Hit Points: 7 (2d6) 2d6
Speed: 30 ft

STR

8 -1

DEX

14 +2

CON

10 +0

INT

8 -1

WIS

7 -2

CHA

7 -2

Skills: Stealth +4 1d20+4
Senses: darkvision 30 ft., passive Perception 8
Languages: Abyssal
Challenge Rating: 1/8

Low Cunning. The xvart can take the Disengage action as a bonus action on each of its turns.   Overbearing Pack. The xvart has advantage on Strength (Athletics) checks to shove a creature if at least one of the xvart's allies is within 5 feet of the target and the ally isn't incapacitated.   Raxivort's Tongue. The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.

Actions

Shortsword. Melee Weapon Attack: +4 1d20+4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) 1d6+2 piercing damage.   Sling. Ranged Weapon Attack: +4 1d20+4 to hit, range 30/120 ft., one target. Hit: 4 (1d4+2) 1d4+2 bludgeoning damage.


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