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Vrock

Vrock CR: 6

Large fiend (demon) , chaotic evil
Armor Class: 15 (natural armor)
Hit Points: 104 (11d10+44) 11d10+44
Speed: 40 ft , fly: 60 ft

STR

17 +3

DEX

15 +2

CON

18 +4

INT

8 -1

WIS

13 +1

CHA

8 -1

Saving Throws: Dex +5 1d20+5 , Wis +4 1d20+4 , Cha +2 1d20+2
Damage Resistances: cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities: poison
Condition Immunities: poisoned
Senses: darkvision 120 ft., passive Perception 11
Languages: Abyssal, Telepathy 120 ft.
Challenge Rating: 6

1/day: Stunning Screech. As an action, the vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.


Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The vrock makes two attacks: one with its beak and one with its talons.   Beak. Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) 2d6+3 piercing damage.   Talons. Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 14 (2d10+3) 2d10+3 slashing damage.   Spores (Recharge 6). A 15-foot-radius cloud of toxic spores extends out from the vrock. the spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) 1d10 poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.


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