Medium humanoid (sahuagin) , lawful evil
Armor Class: 12 (natural armor)
Hit Points: 33 (6d8 +6) 6d8+6
Speed:
30 ft
, swim: 40 ft
Skills: Perception +6 1d20+6 , Religion +3 1d20+3
Senses: darkvision 120 ft., passive Perception 16
Languages: Sahuagin
Challenge Rating: 2
The sahuagin is a 6th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 12, +4 1d20+4 to hit with spell attacks). She has the following cleric spells prepared:
1st Level (4 slots): Bless, Detect Magic, Guiding Bolt
2nd Level (3 slots): Hold Person, Spiritual Weapon (trident)
3rd Level (3 slots): Mass Healing Word, Tongues
At will: Cantrips: Guidance, Thaumaturgy
Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Limited Amphibiousness. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
Actions
Multiattack. The sahuagin makes two melee attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +3
1d20+3
to hit, reach 5 ft., one target. Hit: 3 (1d4+1)
1d4+1
piercing damage.
Claws. Melee Weapon Attack: +3
1d20+3
to hit, reach 5 ft., one target. Hit: 3 (1d4+1)
1d4+1
slashing damage.
Comments