Large monstrosity , unaligned
Armor Class: 12 (natural armor)
Hit Points: 42 (5d10+15) 5d10+15
Speed:
20 ft
Senses: blindsight 30 ft., tremorsense 30 ft., passive Perception 8
Challenge Rating: 2
Actions
Multiattack. The wormling makes two attacks: one with its bite and one with its stinger.
Bite. Melee Weapon Attack: +5 1d20+5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3)
1d8+3
piercing damage, and if the target is a Small or smaller creature, it must succeed on a DC 13 Dexterity saving throw or be swallowed by the wormling. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the wormling, and it takes 3 (1d6)
1d6
acid damage at the start of each of the wormling's turns.
If the wormling takes 10 damage or more on a single turn from a creature inside it, the wormling must succeed on a DC 21 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the wormling. If the wormling dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 5 feet of movement, exiting prone.
Tail Stinger. Melee Weapon Attack: +5
1d20+5
to hit, reach 5 ft., one creature. Hit: 5 (1d4+3)
1d4+3
piercing damage, and the target must make a DC 13 Constitution saving throw, taking 10 (3d6)
3d6
poison damage on a failed save, or half as much damage on a successful one.
Comments