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Orog

Orog CR: 2

Medium humanoid (orc) , chaotic evil
Armor Class: 18 (plate)
Hit Points: 42 (5d8+20) 5d8+20
Speed: 30 ft

STR

18 +4

DEX

12 +1

CON

18 +4

INT

12 +1

WIS

11 +0

CHA

12 +1

Skills: Intimidation +5 1d20+5 , Survival +2 1d20+2
Senses: darkvision 60 ft., passive Perception 10
Languages: Common, Orcish
Challenge Rating: 2

Aggressive. As a bonus action, the orog can move up to its speed toward a hostile creature that it can see.

Actions

Multiattack. The orog makes two greataxe attacks.   Greataxe. Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 10 (1d12+4) 1d12+4 slashing damage.   Javelin. Melee or Ranged Weapon Attack: +6 1d20+6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6+4) 1d6+4 piercing damage.


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