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Nightmare

Nightmare CR: 3

Large fiend , neutral evil
Armor Class: 13 (natural armor)
Hit Points: 68 (8d10+24) 8d10+24
Speed: 60 ft , fly: 90 ft

STR

18 +4

DEX

15 +2

CON

16 +3

INT

10 +0

WIS

13 +1

CHA

15 +2

Damage Immunities: fire
Senses: passive Perception 11
Languages: Understands Abyssal, Common, and Infernal but can't speak
Challenge Rating: 3

Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.   Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves. Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) 2d8+4 bludgeoning damage plus 7 (2d6) 2d6 fire damage.   Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.


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