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Naiad

Naiad CR: 2

Medium fey , chaotic neutral
Armor Class: 15 (natural armor)
Hit Points: 31 (7d8) 7d8
Speed: 30 ft , swim: 30 ft

STR

10 +0

DEX

16 +3

CON

11 +0

INT

15 +2

WIS

10 +0

CHA

18 +4

Skills: Persuasion +6 1d20+6 , Sleight of Hand +5 1d20+5  
Damage Resistances: psychic
Damage Immunities: poison
Condition Immunities: charmed, frightened, poisoned
Senses: passive Perception 10 
Languages: Common, Sylvan
Challenge Rating: 2

Innate Spellcasting. The naiad's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, re­quiring no material components:

At will: Minor Illusion

1/day: Fly, Hypnotic Pattern

3/day: Phantasmal Force


Amphibious. The naiad can breathe air and water.   Invisible in Water. The naiad is invisible while fully im­mersed in water.   Magic Resistance. The naiad has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The naiad makes two psychic touch attacks.   Psychic Touch. Melee Spell Attack: +6 1d20+6 to hit, reach 5 ft., one tar­get. Hit: 9 (1d10+4) 1d10+4 psychic damage.


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