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Jackal

Jackal

Small beast , unaligned
Armor Class: 12
Hit Points: 3 (1d6) 1d6
Speed: 40 ft

STR

8 -1

DEX

15 +2

CON

11 +0

INT

3 -4

WIS

12 +1

CHA

6 -2

Skills: Perception +3 1d20+3
Senses: passive Perception 13
Challenge Rating: 0

Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally ins't incapacitated.

Actions

Bite. Melee Weapon Attack: +1 1d20+1 to hit, reach 5 ft., one target. Hit: 1 (1d4-1) 1d4-1 piercing damage.


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