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Frost Salamander

Frost Salamander CR: 9

Huge elemental , unaligned
Armor Class: 17 (natural armor)
Hit Points: 168 (16d12+64) 16d12+64
Speed: 60 ft , burrow: 40 ft , climb: 40 ft

STR

20 +5

DEX

12 +1

CON

18 +4

INT

7 -2

WIS

11 +0

CHA

7 -2

Saving Throws: Con +8 1d20+8 , Wis +4 1d20+4
Skills: Perception +4 1d20+4  
Damage Vulnerabilities: fire
Damage Immunities: cold
Senses: darkvision 60 ft., tremorsense 60 ft., passive Perception 14 
Languages: Primordial
Challenge Rating: 9

Burning Fury. When the salamander takes fire damage, its Freezing Breath automatically recharges.

Actions

Multiattack. The salamander makes five attacks: four with its claws and one with its bite.   Claws. Melee Weapon Attack: +9 1d20+9 to hit, reach 10 ft., one target. Hit: 8 (1d6+5) 1d6+5 piercing damage.   Bite. Melee Weapon Attack: +9 1d20+9 to hit, reach 15 ft., one target. Hit: 9 (1d8+5) 1d8+5 piercing damage and 5 (1d10) 1d10 cold damage.   Freezing Breath (Recharge 6) 1d6 . The salamander exhales chill wind in a 60-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 44 (8d10) 8d10 cold damage on a failed save, or half as much damage on a successful one.


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