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Fire Newt

Firenewt Warrior CR: 1/2

Medium humanoid (firenewt) , neutral evil
Armor Class: 16 (chain shirt, shield)
Hit Points: 22 (4d8+4) 4d8+4
Speed: 30 ft

STR

10 +0

DEX

13 +1

CON

12 +1

INT

7 -2

WIS

11 +0

CHA

8 -1

Damage Immunities: fire
Senses: passive Perception 10
Languages: Draconic, Ignan
Challenge Rating: 1/2

Amphibious. The firenewt can breathe air and water.

Actions

Multiattack. The firenewt makes two attacks with its scimitar.   Scimitar. Melee Weapon Attack: +3 1d20+3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) 1d6+1 slashing damage.   Spit Fire (Recharges after a Short or Long Rest). The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) 2d8 fire damage on a failed save, or half as much damage on a successful one.

Firenewt Warrior of Imix CR: 1

Medium humanoid (firenewt) , neutral evil
Armor Class: 10 (13 with Mage Armor)
Hit Points: 33 (6d8 +6) 6d8+6
Speed: 30 ft

STR

13 +1

DEX

11 +0

CON

12 +1

INT

9 -1

WIS

11 +0

CHA

14 +2

Damage Immunities: fire
Senses: darkvision 120 ft. (penetrates magical darkness), passive Perception 10 
Languages: Draconic, Ignan
Challenge Rating: 1

Innate Spellcasting. The fire newt's innate spellcasting ability is Charisma. It can innately cast Mage Armor (self only) at will, requiring no material components.    The Fire Newt is a 3rd-Level Spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 1d20+4 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:    1st-2nd Level (2 2nd Level slots): Burning Hands, Flaming Sphere, Hellish Rebuke, Scorching Ray 

At will: Cantrips: Fire Bolt, Guidance, Light, Mage Hand, Prestidigitation 


Amphibious. The fire newt can breathe air and water.    Imix's Blessing. When the fire newt reduces an enemy to 0 hit points, the fire newt gains 5 temporary hit points. 

Actions

Morningstar. Melee Weapon Attack: +3 1d20+3 to hit, reach 5 ft., one target. Hit: (1d8+1) 1d8+1 piercing damage. 


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