Large giant , chaotic evil
Armor Class: 12 (natural armor)
Hit Points: 85 (10d10+30) 10d10+30
Speed:
40 ft
Skills: Perception +4 1d20+4
Senses: darkvision 60 ft., passive Perception 14
Languages: Giant, Orc
Challenge Rating: 4
Two Heads. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Wakeful. When one of the ettin's heads is asleep, the other head is awake.
Actions
Multiattack. The ettin makes two attacks: one with its battle-ax and one with its morningstar.
Battleaxe. Melee Weapon Attack: +7 1d20+7 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) 2d8+5 slashing damage.
Morningstar. Melee Weapon Attack: +7 1d20+7 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) 2d8+5 piercing damage.
Comments