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Dolphin

Dolphin CR: 1/8

Medium beast, unaligned
Armor Class: 12 (natural armor)
Hit Points: 11hp (2d8+2) 2d8+2
Speed: 0 ft , swim: 60 ft

STR

14 +2

DEX

13 +1

CON

13 +1

INT

6 -2

WIS

12 +1

CHA

7 -2

Skills: Perception +3 1d20+3
Senses: blindsight 60ft., passive Perception 13
Challenge Rating: 1/8

Charge. If the dolphin moves at least 30 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 3 (1d6) bludgeoning damage.   Hold Breath. The dolphin can hold its breath for 20 minutes.

Actions

Slam. Melee Weapon Attack: +4 1d20+4  to hit, reach 5ft., one target. Hit: 5 (1d6+2) 1d6+2 bludgeoning damage 1d6+2 .


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