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Cyclops

Cyclops CR: 6

Huge giant , chaotic neutral
Armor Class: 14 (natural armor)
Hit Points: 138 (12d12+60) 12d12+60
Speed: 30 ft

STR

22 +6

DEX

11 +0

CON

20 +5

INT

8 -1

WIS

6 -2

CHA

10 +0

Senses: passive Perception 8 
Languages: Giant
Challenge Rating: 6

Poor Depth Perception. The cyclops has disadvantage on any attack roll against a target more than 30 feet away. 

Actions

Multiattack. The cyclops makes two great club attacks.    Greatclub. Melee Weapon Attack: +9 1d20+9 to hit, reach 10 ft., one target. Hit: 19 (3d8_6) 3d8+6 bludgeoning damage.    Rock. Ranged Weapon Attack: +9  1d20+9 to hit, range 30/120 ft., one target. Hit: 28 (4d10+6) 4d10+6 bludgeoning damage. 


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