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Chitine

Chitine CR: 1/2

Small monstrosity , chaotic evil
Armor Class: 14 (hide armor)
Hit Points: 18 (4d6+4) 4d6+4
Speed: 30 ft , climb: 30 ft

STR

10 +0

DEX

14 +2

CON

12 +1

INT

10 +0

WIS

10 +0

CHA

7 -2

Skills: Athletics +4 1d20+4 , Stealth +4 1d20+4
Senses: darkvision 60 ft., passive Perception 10
Languages: Undercommon
Challenge Rating: 1/2

Fey Ancestry. The chitine has advantage on saving throws against being charmed, and magic can't put the chitine to sleep.   Sunlight Sensitivity. While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.   Web Sense. while in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.   Web Walker. The chitine ignores movement restrictions caused by webbing.

Actions

Multiattack. The chitine makes three attacks with its daggers.   Dagger. Melee or Ranged Weapon Attack: +4 1d20+4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) 1d4+2 piercing damage.


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