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Centaur

Centaur

ability score increase: Your Strength score increases by 2, and your Wisdom score increases by 1.
age: Centaurs mature and age at about the same rate as humans.
alignment: Centaurs are inclined toward neutrality.
Size: Medium
speed: 40 ft.
Languages: You can speak, read, and write Common and Sylvan.
race features:
Fey. Your creature type is fey, rather than humanoid.   Charge. If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.   Hooves. Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.   Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag.   In addition, any climb that required hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet instead of the normal 1 extra foot.   Survivor. You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.

Centaur CR: 2

Large monstrosity , neutral good
Armor Class: 12
Hit Points: 45 (6d10+12) 6d10+12
Speed: 50 ft

STR

18 +4

DEX

14 +2

CON

14 +2

INT

9 -1

WIS

13 +1

CHA

11 +0

Skills: Athletics +6 1d20+6 , Perception +3 1d20+3 , Survival +3 1d20+3
Senses: passive Perception 13
Languages: Elvish, Sylvan
Challenge Rating: 2

Charge. If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) 3d6 piercing damage. 

Actions

Multiattack. The centaur makes two attacks: one with its pike and one with its hooves, or two with its longbow.    Pike. Melee Weapon Attack: +6 1d20+6 to hit, reach 10 ft., one target. Hit: 9 (1d10+4) 1d10+4 piercing damage.    Hooves. Melee Weapon Attack: +6 1d20+6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) 2d6+4 bludgeoning damage.    Longbow. Ranged Weapon Attack: +4 1d20+4 to hit, range 150/600 ft., one target. Hit: 6 (1d8+2) 1d8+2 piercing damage. 


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