2nd-level conjuration
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a strand of silk)
Duration: Concentration, up to 10 minutes
You conjure a line of floating, ghostly flames that stretches up to 20 feet in a straight line within range. Creatures that cross the line for the first time on a turn or start their turn within 5 feet of it must make a Dexterity saving throw, taking 2d6 radiant damage on a failed save or half as much on a successful one. As a bonus action on each of your turns, you can move the line up to 10 feet in any direction.
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