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Giant Crocodile

Giant Crocodile Huge beast , unaligned   Armor Class 15 (Natural Armor) Hit Points 85 Speed 30 ft., swim 50 ft.   STR 21 (+5) DEX 9 (-1) CON 17 (+3) INT 2 (-4) WIS 10 (+0) CHA 7 (-2)   Skills Stealth +5 Senses Passive Perception 10 Challenge 5 (1,800 XP) Proficiency Bonus +3   Hold Breath. The crocodile can hold its breath for 30 minutes.   Actions Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.   Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.   Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

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