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Tiger

Basic Information

Anatomy

Beast, Tiger:

Additional Information

Perception and Sensory Capabilities

  • Darkvision 60ft, and 
  • Passive Perception 13
Origin/Ancestry
Beast (Tiger)

Tiger CR: 1 (200XP)

Large beast, unaligned
Armor Class: 12
Hit Points: 37 (5D10+10)
Speed: 40 ft

STR

17 +3

DEX

15 +2

CON

14 +2

INT

3 -4

WIS

12 +1

CHA

8 -1

Skills: Perception +3, and Stealth +6.
Senses: Darkvision 60ft, and Passive Perception 13.
Challenge Rating: 1 (200XP)

Keen Smell

The tiger has Advantage on Wisdom (Perception) Checks that rely on smell.    

Pounce

If the tiger moves at least 20 feet straight toward a creature and then hits it with a Claw Attack on the same turn, that target must succeed on a DC 13 Strength Saving Throw or be knocked Prone. If the target is Prone, the tiger can make one Bite Attack against it as a Bonus Action.  

Actions

Bite

Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit: 8 (1D10+3) Piercing Damage.    

Claw

Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit: 7 (1D8+3) Slashing Damage.    

Suggested Environments

Grassland Plains, Open Savannah's, and Sub Tropical/Tropical Jungle.

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