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Erdonan Haverth

Zuths' Image Erdonan Haverth (a.k.a. Zuth)

Erdonan is the leader of the Cult of Zuth. He claims to be the personification of Zuth, an immortal powerful dragon that slumbers under the ground and every hundred years or so rises from the ground to slaughter other dragons and usually cause unimaginable carnage along the way. He is a charismatic human that convinced most of the cult that he is Zuth however outsiders and even some of those inside the cult doubt his claim and site the lack of proof he has to such a claim.

Physical Description

General Physical Condition

He is healthy and a little stronger than the average person however not by much. He's generally flexible and nimble but only slightly more than average for druids. He is also pretty handsome

Body Features

Generally average looking the only unique thing about this person compared to your average person in terms of physical appearance is his red hair.

Facial Features

He has a pretty sharp jawline however the rest of his face is rather soft. His nose is a little on the small side and his eyes are blue.

Identifying Characteristics

He can always be identified by the amulet he wears around his neck, a golden emblem bearing the image of a monster with a giant skull with a crest going upwards like a shield from its skull and two tusk coming from its jaw where more teeth are embedded in. It face has several spikes jutting out of it and it has blazing emerald eyes.

Special abilities

He has the abilities of most druids, he can cast spells, wild shape, and has access to other druid abilities typical of their kind. However since he has taken place as leader of the Cult of Zuth he has become more powerful than most of his peers.

Apparel & Accessories

He usually wears a simple brown cloak and wears his golden amulet at all times. He also wears brown shoes and underneath his cloak he wears white robes.

Mental characteristics

Personal history

Erdonan was born in a druidic family that lived in the forest. He was raised with proper values although he was always called insensitive. From the moment he heard of the Cult of Zuth and their mission he joined. He was like any of the other followers of Zuth until his 20th birthday. His family always held a tradition of going out on a venture alone into the wilderness for a week to reflect on their past, present, future, and role in nature. During this journey he found a cave littered with tomes and rotting furniture. Among the wreckage was the skeleton of whoever lived their prior and on a table laid a golden amulet. The amulet bore the spitting image of Zuth, carved immaculately and with great detail. He decided to take it and wear it as a symbol that he served Zuth. When he got back he met with the cultists the next day during one of their meetings. He proclaimed to them that Zuth had manifested himself inside of the amulet he wore and therefore Erdonan had become the personification of Zuth. The first day all but a few thought he was just crazy but it seemed that with each meeting more and more people mysteriously believed him, which brings him to where he is as head of the cult. Since his time is power he has outlawed warning residents of Zuth's coming as it can "Gets in the way of Zuth bring things to balance". He has also told the cult that should they see an opportunity to gain wealth or powerful items that does not interfere with the cult or the ways of a druid they should take it as a "Tribute to Zuth". He has also ordered some of the druids of the cult to do more research into how to awaken Zuth themselves "Just in case".

Education

He has no traditional education and the only true education he has in on nature and the ways of druids, taught to him by his parents.

Employment

He simply serves as the head of the cult and the other members provide for his needs. He used to be a simple druid that made a living mostly off of the land but also occasionally went into towns to do odd jobs for pay when he needed it.

Accomplishments & Achievements

Besides becoming the head of the Cult of Zuth he his biggest accomplishment has been helping in finding out what Zuth is made out of by trailing his path of destruction and analyzing parts of him that fell off in combat. He also proposed various theories about Zuth's inner workings based on this knowledge.

Intellectual Characteristics

He has always been rather charismatic but up until recently it's more been to the extent of being decent friends with most of the cults hermit like druids and having a good sense of humor however it has recently developed to be able to persuade people as well. He's been known to know a good deal about dragons because he studied them for the cult and he strangely knows a good deal about demons including knowing how to speak abyssal which even he doesn't remember how he learned. He's also always had a keen interest to things like soil composition and weather patterns rather than flora and fauna like so many other druids do.

Morality & Philosophy

He's always thought it was his and the others druids jobs (as well as Zuth's very purpose) to maintain the balance in nature. Making sure that areas remain fertile and that animal populations stay in tact. He also believes that all dragons influence the weather greatly and so believes it is the cult of Zuth's task to monitor the weather.

Taboos

Although he understand hunting and foraging and the like the only thing he believes is truly a sin is to massively change an ecosystem or environment for your own gain.

Wealth & Financial state

He has the amulet he wears, the entirety of the cults funds at his disposal which includes 1000gp, 67 gemstones which they have collected from Zuth as they fall from it in combat, all of varying prices. They also have a handful of magic items, most of them they have made themselves.
Honorary & Occupational Titles
Leader of the Cult of Zuth, Zuth's Image
Age
22
Date of Birth
5th of Magnam Vitae
Children
Gender
male
Eyes
light green
Hair
ginger
Skin Tone/Pigmentation
light tan
Height
6'1"
Weight
132lbs
Aligned Organization
Known Languages
Common, Druidic, Abyssal, elvish.

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