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K'Vir

Swarmers are considered both a civilized species and a barbaric species. They are a humanoid species with insect-like traits, tending to live in a tribal style, even in a city, locking heads and crossing blades as much as they are able to fight among each other. Swarmers follow a complex code of honor and dishonor, and different laws of one-upmanship. Their insectoid view on life does also have a strange tendency to alienate them from other species.   Traits   +1 STR, +2 DEX   Swarm Mentality: If you miss an attack roll or fail a saving throw, you may add a bonus equal to the number of allies you can see, who are not incapacitated (max +5). You may use this once per short rest.   Four-Limbed: Carvers are able to carry up to 4 hands worth of weapons and equipment. While this does not implicitly increase the number of attacks a character can do, it does increase the number of weapons capable of being held at ready, and the potential actions one can take. It also means that a Carver can theoretically use a two-handed weapon off-handed.   Pathfinder
Rarity HP Size Speed Flaw
Uncommon 10 Med 25 Int
Boost Lang Traits Senses Special
CON Cr'nik Humanoid, Aberration Dark Vision 4 Armed
STR/DEX
  4 Armed:     The K'Vir currently do not have a feat tree (In progress). For now, please use the Orc/Half Orc available trees.

Basic Information

Anatomy

Humanoid Usually Posses 6 Limbs Speak with Mandibles   Males are often between 4'0 5'5" Infertile females are about 5-6"6" Fertile Females are about 7'0 - 8'8

Genetics and Reproduction

1 Female in Hive 10-20 kids  90% Male, 10% Females   Preganancy Cycle: 10-20 Days to lay Eggs Eggs Gestate up to 3 Months after Fertilization After Hatching, 3-10 days before they no Longer need their

Growth Rate & Stages

Males   Max Age:40  Considered Adults at: 2-5     Females Max Age: 200 Fertility Age: Between 125-180 Considered Adults at: 8-10

Ecology and Habitats

Home: Wet, Jungly Civilization Style: Built into the Natural world, Building into the Trees themselves

Dietary Needs and Habits

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Biological Cycle

See Subspecies

Additional Information

Perception and Sensory Capabilities

Darkvison 60ft
Patron Deity: The Wanderer   Racial Languages: Cr’nik   Traditional Homelands: Claeria   Racial Religions: The Eternal Hive, The Free Path   Traditional Names: Swarmer names are often short words, no more than 6-7 letters long, consisting of hard letters, such a K’riv, Tarm’k, Vish. They do not carry family names, and often refer to their Mother’s name as their own Surname.
Scientific Name
Homo Insecticus
Origin/Ancestry
Divine: Found and Cleansed by the by the Wanderer, Originally from the Monstrous Hive Minded K'toi
Related Ethnicities

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