The Nine Pillars
Before The Exodus, there was only one "god." Her name was Ashnwara, and she ruled over the world as a queen—tolerated by most, loved by some, hated by others. When mortals first appeared and the conflicts threatened destruction, Ashnwara expended the entirety of her power to create The Nine Pillars and the laws of physics on the Material Plane. She shunted the gods to their Pillars and drew the Astral Sea up as a barrier between.
The logic and physics of the Pillars are mutable and hard to understand, but there is one strict law they operate with. There are three different "classifications" of gods.
The most powerful of these gods are Monarchs. There are nine of them in total, and one rules over each of The Nine Pillars. These gods cannot leave their own Pillars. According to myth, they are inextricably linked with their plane. It's said that if one of them managed to leave their pillar, it would fall, and if one Pillar falls, they all do, bringing about the end of everything. The Monarchs have a strong enough spark of divinity that they can use pieces of it to create angels, and should a Principality in their Pillar be destroyed, they can split their divinity into an entirely new god to fill the empty spot.
The tier of gods who exist beneath these ones are called Dominions. These gods are attached to a Pillar, and they are most powerful when they're at home, but they can travel between the Pillars if they so choose. They cannot travel to the material plane. Dominions are powerful enough to create angels and unaligned celestial creatures.
The lowest ranked of the gods are called Principalities. These are deities who can travel to the material plane if they so choose. These gods tend to have the fewest clerics, and they cannot create other Celestial beings, but they are still beings of immense power. Despite the fact that they can travel to the material, they are rarely sighted. Many of the gods are in constant conflict with each other, and announcing one's presence on the material can lead to massively destructive battles between divine creatures. This was much more common in the early days of The Dawn-Age, when the pantheon changed as Principalities and Dominions fought more often.
Click any link below to read the entry on each god, or click on the "Next article" tab at the end of the page to read through them in order.
The Pillar of Creation
Canethri, Champion of Kairos
Misoura, the Lady in Red
Xeléna, the Flame from Ash
Rivona, the Wayfaring Tide
Yuko, the Huntress
The Pillar of Chaos
Nimhaesh, Disorder Transcendent
Haale, the Demonforge
Cadence, the Song of Madness
Ly'lath, Devourer of Dreams
The Pillar of Light
The Anaphroc
Orsyne, Voice of the Monarchs
Char, Stormcarver
The Pillar of Lies
Jorith, Queen of Lies
Geldiran, the Storm-Eater
I'seyll, Aspect of Many
The Pillar of Magic
Ves thel Án, the Caretaker
Myrial, the Lost Forest
Quoris, Dreamcatcher
Sol, Windrider
The Pillar of Night
Caelia, the Eventide
Dahiné, the Gloaming Sentinel
Mink, the Little Scout
The Pillar of Oaths
Elidys, the Broker
Signe, Suture
Ulysse, Revelry
Ophelya, the Warsong Nymph
Zakaar, the Holy Rot
The Pillar of Paths
Sarathael, the Watcher of Roads
Isleif, Sunder
Marran, the Final Guardian
Trill, Dance of Death
The Pillar of Winter
Kira, the Snow Maiden
Enach, Eye of the Pillars
Phaedra, the Heartless God
Anaghi, the Seamstress
Willory, Child of Solana

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