15. - 17.08.25 - Scribe-5 - Physical Session
Friday
- Spellslots lost during the fight are restored (but not the sacrificed ones)
Saturday
- 21 of the 40 infernal books survived the trip to the material plane
- Erin is still wearing all of Voids magic/cursed items
- She is exhausted (4 lvls) and injured
- Desa enters, wearing her hunting outfit, as normal
- Sylword goes to make dinner, as Bucket fills Desa in on the story
- Coty heals Erin
- Everything we sacrificed is permanent
- Vistrida Thorne & Thargnak Ironroot Thorne thinks Veilhearth is beautiful
- Desa cuts off Burket to get him to explain the dragon egg
- Since Coty kept it cold she has parental responsibilities, which she accepts
- We'll which keep it on Coty's room, which is cold
- Scribes identifies it: it has been enlarged w/ Enlarge/Reduce
- Scribes dispels it upon request
- We show Erin around, and tells her that she should stay away from the Empress's room
- Erin also thinks people are difficult to understand
- Coty & Erin will help Scribes think of a prank
- Erin's eyes glows a bit when she sees Void's room
- Gus Barrelmug is very tall & round
- His face also looks like a barrel
- He's been busy at the forge
- The butler (Sir Reginald Fairweather) greets us
- It's been a week, instead of two days like we experienced
- The new hires are doing well, but there's a few ones to look at
- He'll get Erin some clothes
- Sylword feeds us great food (testing out what Erin likes)
- Erin is not into art, but was brought to the art school by force
- Coty needs to regularly blast the egg with ice
- If she stay close to the egg, it will become more connected to her
- It's not a silver dragon egg
- Grandmother's payment is slowly fading
- The Desert dwarves are not happy to have not gotten called
- They have found some stuff (some valuable, some useles, some practical)
- They're ready to go home
- Sylword makes sure Erin knows she is welcome. She needs some time to think about things.
- Coty and Desa go to Scribes' library
- They ask Amber Thunderguard to research what kind of dragon it is, and how to take care of it
- The desert temple is in South Halad
- Bucket, Scribes & Desa Teleportation Circle to the desert temple, and Teleports back
- The dwarves have been injured while here
- They've only excavated a part of the temple
- There' probably more secrets in the temple -> they'd need about a month to excavate it
- They barely survived the curses of the temple
- Scribe casts Detect Magic to check for dangerous artifacts
- A box of scrolls is cursed. That's how their leader got his scar
- He doesn't want it healed, as he thinks it looks bad-ass
- Treasure:
- A box of scrolls
- (something I didn't hear)
- There's some inate fire magic on <something>
- A golden desert-themed amulet with protection magic
- A small obsidian scepter with glowing runes (divination magic)
- Flowing, camouflaged cloak
- Ancient stone tablet, divine runes
- A map drawn by a scout. A drawing of something on the wall of a trapped room
- A strange map with some directions
- Scribes deciphers it: it seems to predate the temple
- It mentions The First People.
- "Path to Someone"
- It depicts an area that probably doesn't exist anymore
- A lush oasis civilization in South Halad
- We teleport everything & everyone to the Guild (a meeting room in the pub)
- Scribes identifies
- Harp of the Sunstone (fire res, cast Daylight 1/day
- Pharaos blessing (heat/dehydration protection). Desert resistance for 3 days
- Obsidian Scepter (advantage on intimidation against undead. Protection against Evil and Good 1/day)
- Cloak of the Sand Wraith (advantage on dex(steath) in the desert, Pass without Trace 1/long rest)
- Stone tablet (1/day Cleric/Paladin can cast Guiding Bolt 3rd lvl)
- Scrolls: (cursed on touch, fixed by Bucket)
- Protection from Evil and Good
- Unseen Accountant
- Benign Dismemberment
- Masterwork Thieves'tools (from graverobber)
- Gems (see discord) -> 1200gp
- Coins (1500 yp, 10800 sp)
- Bucket gives them all the magic items except the stone tablet & the scrolls, we split the treasure 50/50
- They'll drink on their party name -> The Stoneforge Company
- For another 300 gp they'll do another week
- Someone else will be the main point of contact
- Bucket will heal their injuries tomorrow
- Our part of the dwarf quest
- Scrolls
- Stone tablet
- 750gp -> 150 gp each
- 5400sp -> 1080 each
- 600gp gems -> 60gp each
- Bucket gives his share to the guild
- The spymaster will investigate important events, and if the Green Eagle devil is within 50 miles
- We sleep
- Coty's dolls:
- All grand thoughts come from the heart -> Coty
- In the grand tapestry of life, every thread counts -> Void (/Erin)
- The pursuit of knowledge is a grand adventure -> Scribe-5
- Life's greatest moments are often found in the grand gestures -> Sylword
- In every challenge lies the seed of a grand triumph -> Burket
- Coty assembles the figurines, taking the enchanted (Void) figurines (Sylword), and putting the infused leaves (Bucket) into the room inside them. The calligraphy parchment (Scribes) is transferred onto the carvings.
- She first imbues the figurine w/magic
- Then imbues herself with Ice, to commune with Ulutiu
- She fails to carve the words (An arcane surge flares up in the figurine, causing a side-effect)
- She crit fails to put the leaves in the figurine (Ulutiu withdraws)
- She bonds with Sylword to get Ulutiu back
- (Bucket casts Guidance) She tries to understand Erin's needs & feelings. Bucket advices her to start the convo with Hell's weather, or women's problems
- Erin has questions for the party
- Coty gathers us
- Erin wants to help to get Void back
- Erin's original body is back home
- We promise to help
- She shows us the pendant
- Scribes crits: It's the symbol of the royal fanity of Foierale. High elves)
- Erin pretends she doesn't know
- Coty asks about hour her home was
- It was quiet, with a lot of trees.
- Erin wants to travel, but wants to focus on saving Void for now
- Sir Reginald Fairweather (the butler) will test out how well she does in combat
- Coty succeeds, and gains a frost feather
- lastly, Coty convinces Erin to dance with her. They do an ice skating dance. This completes the ritual (Barely)
- Ulutiu looks at her like a proud parent. She gets 5 piety points, and the figurines are magic items now
- 1/long rest on atk/saving throw: +2 AC on that attack or adv
- Alsoi: Bucket's lets out a slight "Woof" when danger is near
- Once activated, all figurines will light up
- The used one will be blue, while the others will be Burgundy
- Requires attunement
- Scribes talks to Erin about pranks
- Scribes investigates the infernal books:
- (Easy) Lung Burst, 6th
- (Easy) Glyph of Warding, 3rd
- (Easy) Ice Knife, 1st
- (Easy) Detect Thoughts, 2nd
- (Forbidden, Bucket removes curse) Fly
- (Dangerous) Far Step, 5th
- (Obscure) Threshold Impact, 4th
- (Obscure) Nightmare Hug, 5th
- (Easy) Flesh to Stone, 6th
- (Obscure) Intensify Gravity, 4th
- (Forbidden) Planar Binding, 5th
- (Obscure) Conjure Cover, 1st
- (Obscure) Mental Prison, 6th
- (Forbidden) Pins & Needles, cantrip
- (Forbidden) Modify Memory, 6th
- (Easy) Legend Lore, 5th
- (Obscure) Arcana Magnetic Storm, 7th
- (Obscure) Incendiary Cloud, 8th
- (Easy) Rumor, 1st
- (Easy) Dream, 5th
- (Easy) Zippit, 3rd
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