Way of All-powerfull Might
Monks of the Way of All-powerfull Might seeks enlightnement, not in soul or mind but in the perfection of their body. To go further than any who came before them, to achive stregnth that even the gods would envy. Their body is a mighty temple of with their fallming will shall build strong.
One thing to remember, without the stregnth of character, the temple you hold will becom noting more than a hallow shell.
Imence Stregnth
When you choose this tradition at 3rd level, your harsh training leads you to master your very own body:
- Hard hitting. Your Matial arts Die is incresed by one size. It is a 1d6 on 3rd level, 1d8 at 5th level, 1d10 at 11th level and 1d12 at 17th level.
- Close the distance. Your jump and throw distance are doubled.
- Physical Perfetion. You gain proficency in Athletics, if you allready have proficancy in the skill you gain expertice in Athletics.
Stature of Might
At 6th level, you extend your ki into your body, granting you the following options.
- Mighty Reflex. By expendign 3 ki points you can use a bonus action on your turn to add your Stregnth Modifer to your AC and Dexterity save. You can't use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons. This effect last for 10 minuits or untill you are incapasitated, or restrained.
- Hard Impact blow. When you hit another creature with a melee attack, you can spend 2 ki point to attempt a to knock the target 10 feet back and land prone. Target must succed on a Dexterity Save Equal your 8 + Proficency modifer + Stregnth Modifier to avoid beein knocked prone.
Unrelenting barage
At 11th level, the number of attacks of your attack action increases to three.
- If you succesfuly hit a target with two attacks of your attack action, you can use your Flurry of Blows by spending 0 ki point to make two unarmed strikes as a bonus action.
- If you succesfuly hit a target with all three attacks of your attack action, you can use your Flurry of Blows by spending 1 ki point to make three unarmed strikes as a bonus action.
To truly go beyond
At 17th level, you are able to push your body beond its limit.