{24,-2} Waterdeep
Hex Description
The peninsula consists primarily of forest with only a few homesteaders scattered throughout. Deep in the forest is an inactive portal that can only be activated from the other side, but no one knows where that isQuest Summary
Onsha, Tiff, Bender and Day Tona arrived in Waterdeep. They assisted Volothamp Geddarm in the rescue of two friends and restored a tavern Volo gave them as a reward. In the process they learned that two thieves guilds in town were fighting over possession of an artificat that could unlock a lost horde of stolen coins. After a number of misadventures and run-ins with the law and guilds, the party discovered the location of the artifact but when they went to recover it discovered the City Watch had gotten it first. The Blackstaff of Waterdeep personally thanked the party for their assistance in recovering the stolen coin and offered them a job. They excepted and are travelling to {0,0} Jaytown to learn more and establish relations with the town.Shoot the Messenger: Meepo, Aethis and Thalia found another puzzle dungeon of Tharizdun and with some effort solved it. They met with Prophet of Tharizdun at the end, Enirgerep Yaj. They came into an agreement and made a deal with Meepo and Thalia that might help with Tharizdun's awakening.
Environment: Coastal, Forest
Hex Modifier: Tharizdun's Spark
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