Jack's Champion Revolver
Sidearm
Damage: 1d10 piercing
Weight: 4 lb.
Range: (60/200)
Properties: Reload 6, misfire 1
When you score a critical hit with this weapon, the bullet ricochets from the target to another. After the critical hit resolves, you can make another ranged attack roll at disadvantage as a free action against a different target within 15 feet of the original target. Since the nature of this attack is a ricochet, the attack is considered as originating from the original target for purposes of range, and the ricochet attack does not consume another round from the revolver.
If the ricochet attack is also a critical hit, it can ricochet again but not toward the original target or any previous ricochet target. The new target must be within 15 feet of the previous one, and so on. Starforged Properties: Tier 1: Deals an extra 1d6 radiant damage on a hit.
Tier 2: Thrice per day, when you hit an evil target (DM's discretion), you can choose to roll the maximum amount for its damage dice.
Tier 3: ???
If the ricochet attack is also a critical hit, it can ricochet again but not toward the original target or any previous ricochet target. The new target must be within 15 feet of the previous one, and so on. Starforged Properties: Tier 1: Deals an extra 1d6 radiant damage on a hit.
Tier 2: Thrice per day, when you hit an evil target (DM's discretion), you can choose to roll the maximum amount for its damage dice.
Tier 3: ???
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