Trisyl Fan

A single place of stone, where small feet used to run. An empty house and home, its silent peace unsung.   Grief is not a place. This comes close.
— pilgrim
  The scars of war echo. They are present in every word, every garment, and every person. Trisyl Fan is one of war's most visible manifestations, honoured in solemn silence by its many visitors. To those unaware, Trisyl Fan is a simple stone building located in Galasthin's east in the centre of a barren valley, left abandoned save for the dirt paths that track towards it.   To those that know the truth of the matter, Trisyl Fan is a moment of heartbreak caught in time.   Visitors are welcome to tread the dirt paths and wind their way towards a building left behind in all things, though they must treat the place with respect. Unseen, the Far'einuivis, guardians of the past, keep a careful watch to prevent anything worse from happening in this place of lasting tragedy.

Architecture

You can see the wear on the stone where they walked each morning, the notches on the windows that would have once held shutters...
— guide
  Trisyl Fan may only be one building, but it tells much about the home it once was. A plain house of one story and an attic, a roof patched time and time again, and solid stones mined in the local dieurstone quarry - it is a quintessential example of the mid-3000s style of Galasthin architecture, popularised by a rather famous architect sponsored by House Qu'athari.  
Generational Loss by Hanhula (via Midjourney)
Visitors are only permitted to enter under strict watch of the Far'einuivis, and always have a guide with them. Galasthin has failed Trisyl Fan once: it will not do so again. They are walked through a solemn tour of the house and its few rooms.   Most, when asked, remember three the best.The kitchen where the house's owner was assumed to have perished by the ashes present once, the living room where a few enchanted trinkets had survived to provide context to the house's owner being a neophyte druid, and the nursery where a child's enchanted crib lies empty, surrounded by gifts that will never be enjoyed.   The upper level of the house, its attic, is off-limits to visitors that cannot use flight magic due to the fragility of the ceiling, which is maintained only lightly. It is where the home's inhabitants slept, and despite being higher in the sky, managed to retain more of its well-loved contents. Though rarely seen, it provides a glimpse into the lives of innocent townsfolk of the period through the clothes and bedding that have survived.
  The paintings, the many paintings lining the walls, are said to be eerie: the faces are damaged, but they are nonetheless windows into memories of people who were once held dear here. Some say their eyes follow visitors, judging their kin for their failure.   The home does possess a basement that is said to be a large part in how the structure survived. As a druid, the unnamed owner evidently needed an area to practice her herbology and alchemy. It was once a cherished place - the druid's personal belongings are tossed casually around the room, her slippers still left on the stone. Magical analysis suggests that the enchantments she wrought to shield her home from anything escaping the basement were strong enough, just, to protect the structure itself from the devastation brought upon it.   If only she had thought to protect herself, too.
Hanhula (via Midjourney) by Trisyl Fan
RUINED STRUCTURE
4082
Type
House
Parent Location
Owning Organization

The Memorial

  Before one reaches the house of Trisyl Fan, they shall pass a wall of dieurstone emblazoned with names in gleaming, incorruptible gold.   Though not every visitor or inhabitant of Trisyldol could be tracked, for the town was a trade hub and had recently accepted many hopeful refugees into its ranks, those that could be acknowledged were never to be forgotten.   The wall of their names is not only present here at the site of their home: a similar wall exists in the reconstruction of Trisyldol nearby, teeming with new life and distant grief, and another stands in the capital of Melaeden.   Family members often journey to the walls to meditate as they gaze upon Seren's Light in solemn memory.

History

 
Our fallen cannot be relegated to memory. This was our mistake.
— member of House House Ce'nessil
  Trisyl Fan is the last standing building of what was once the town of Trisyldol. Located in a hilly forest just beyond a plain of flower-filled meadows, it was always known as an idyllic but highly defensible town, known for its easy access to the local dieurstone quarry and swift-growing trees, both of which had ensured that the town thrived. Trisyldol was not as ancient as settlements like Melaeden, yet given the lengthy lifespans of elves, it had still stood - in some form - for millennia.   Until the madness of the 4000s. In the wake of Meihua's fall, Xin-Jiyu was plunged into chaos that would not be stopped merely by the barrier formed by the Tulaant Steppe. It could not be called a war, for there were no true sides, but it was madness. Skirmishes broke out across the continent as warmongerers and peace-seekers alike sought to gather forces and bring stability.   In the midst of it all were Galasthin and their eternal enemies below the surface - the drow, whose settlements changed name as frequently as a snake changed their skin. Galasthin's foes grew brave, testing the borders and sending in disguised forces of manipulators, often concealing themselves among innocent refugee groups to more easily gain access to the vulnerable.   It came as no surprise to anyone when apparent treachery struck Trisyldol. The nearby outposts received sudden word of an outbreak of fighting, of powerful infiltrators with insidious poison that had turned the town against them, of a disaster that would destabilise the region. Hastily, they relayed the disaster to their leaders in the various forces of the Eru'deiara An. There was no time to hesitate, not when the drow had evidently captured a key settlement.   They would soon realise their mistake.
Trisyldol, Before by Hanhula (via Midjourney)
  Choosing haste over caution, they sent a unit of experimental Alu'thaniel forces. Alchemists and arcane mages, untested in the field together with untested inventions. Their forces were spread too thin: the unit was the closest, and would hopefully remove the worst of the trouble. Young and inexperienced, the unit charged into the town and acted without thought.   Trisyldol had been establishing their own protections. The warnings received by the outposts had been tests, sent out as alerts - but the scouts that followed with the words of consolation were too slow against the instant communication magic offered. By the time the chain of contact began to relay the issue, the Alu'thaniel unit had already activated an experimental bomb.  
Desolation by Hanhula (via Midjourney)
The explosive force was such that the hills and forest the town had once sat on were inverted into a wide, barren valley, upon which no flower would allow itself to grow. No sign could be found of the townsfolk nor the unit, nor aught but the lingering trace of flame and ash - and one house, untouched by some magic.   With elven lives being so long, the loss of a single soul was sadness enough. For an entire town to be lost was devastating. She of Forest was incandescent with her fury upon hearing of the disaster, and immediately demanded an investigation into every mistake that had been made. It could never happen again. Would never happen again.   The lone house standing was declared a monument to their own tragedy. Trisyldol would be rebuilt, but some distance away from the crater, where those who inherited the reborn town could live without the shadow of grief pressing upon their brow.   And no citizen of Galasthin would go without hearing of the tragedy they had wrought.  
We are looked at as examples of wisdom rendered in flesh, born to lead and to craft our path through the stars.   On that day, we proved ourselves fools. We have failed our kith and kin. So many of us had friends and family in Trisyldol - let us remember them together. Let us keep their names alive, let us pledge their last remaining house as a shrine to their eternal memory.
— grieving member of House Al'turia, shortly after the accident

Cover image: Trisyl Fan cover by Hanhula (via Midjourney)

Comments

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Jul 16, 2025 16:17 by Dr Emily Vair-Turnbull

So sad. Even more so because this could have been avoided. I love that they treat this last standing house with such reverence and respect.

Emy x
Explore Etrea | Reading Challenge 2025
Jul 18, 2025 02:07 by Keon Croucher

The tragedy of errors here is....horrific in its very real domino effect. Sometimes it truly is the small moments, the seemingly simple and alone in their rawest view, without wider context, logically sound decisions (the unit closest to the problem being shifted to address the sudden threat, reasonable tactical behavior, they are closest, and available, and the need is, seemingly, immediate) that are the first domino which creates tragedy beyond description.   Add to that the personal touch, the fact that it is known whom or at least by profession, the single house belonged to and the narrative that provides, that is harrowing. A tragic, yet worthwhile monument, and one I can greatly respect the cultural desire to keep. It is memorial and warning. Never again indeed.   Well written Han, truly excellent, tugging at both mind and heart strings yet again with this one. Tucking this one away in my collection for sure as well.

Keon Croucher, Chronicler of the Age of Revitalization