Sovereign’s Reach
Stronghold of the Technic LeagueThe geographic and political center of Numeria lies in Sovereign’s Reach—to be more specific, in the nation’s capital of Starfall. Very little outside of Starfall, Silver Mount, or the small communities of Graymoor and Lackthroat receive direct oversight—but then, there is little to oversee on the dead plains of Numeria’s heart. Still, explorers arrive daily, hoping to strike it rich by finding new technologies hidden in Sovereign Reach’s dozens of crashed-ship ruins. The Technic League is well aware of this, and tasks loyal agents and robotic minions, like the Gearsman, with keeping unwanted intruders at bay. That so few explorers leave Numeria with anything to show for it—other than grievous wounds, dead allies, and a handful of Numerian silverdisks—is testament to the Technic League’s might and ruthlessness. Under the control of the Technic League, Sovereign’s Reach remains distinctly unwelcoming to the native Kellid tribes—not that their cultural aversion to Silver Mount and all it represents gives them reason to travel there. Instead, the dry, barren flatlands of the region are home to tribes of orcs, giants, and barbarian thralls of the Black Sovereign, who is himself under the Technic League’s influence. These myriad threats know better than to attack Technic League forces and holdings, but all other travelers are fair game to them. The Technic League finds it advantageous to use these brutish humanoids to harass particularly quarrelsome human tribes without risk to themselves directly, a service these scourges of humankind relish.
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Stronghold of the Technic League
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