Plasma Pistol

Plasma Pistol
Type: One-handed Ranged Proficiency: Exotic (firearms)
DMG (M): 1d6 Fire Critical: X2
Range: 30ft Capacity: 1 nanite canister Usage: 1 charge
Special: touch Weight: 2 lbs

This numerian pistol generates a blob of molten, red-hot material and fires what appears to be a burning pellet with a soft hissing sound. This material is consumed swiftly in firing, leaving behind nothing but ash and painful burns on anything it strikes. On a critical hit, a shot from an plasma pistol also inflicts 1 point of burn damage (Reflex DC 12 negates). A plasma pistol has a maximum range of 5 increments.

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