One-Shot: Adventuring Academy - Player Edition
System: DnD 5.5 (2024 rules edition; DND-OGL)
Theme: School, training, newbies
Conflict: Training to be a hero!
Level: 1
Number of player(s): 3 to 6 players
Alignment: Any
Starting equipment: Standard kit according to the Player's Handbook.
Character options: Humans, Elves (High Elf, Wood Elf), Dwarf, Halfling, Gnome. Other species need DM approval. All classes and backgrounds in the Player's Handbook are allowed.
Attribute Scores: Standard array or Point Buy
Hit Points: Average fixed
Origin Feat: Take an Origin Feat from your background.
World background information: Kingdom of Iperborea, Land of Dragon Riders
The world in a nutshell
The Kingdom of Iperborea is a mighty and expansive
realm nestled in the fertile lands of the southern
highlands and rolling plains, where mild climates and
vast agricultural fields sustain the kingdom’s people.
Over time, Iperborea has transformed from a region of
fractured, warring kingdoms into a unified power—but
not without struggle. The kingdom is famous for having
the greatest knights in the known world, renowned for
their skill, honor, and valor on the battlefield.
Iperborea’s formidable military combines the discipline
of organized legions, the might of dragon-backed
warriors, and the power of elite wizard platoons. The
Iperborean Army and the chivalric orders—such as the
Protectors of All Frontiers and the Guardians of
Equilibrium—ensure that the kingdom is well-protected
and its order maintained by its knights, who fight to
defend the weak and uphold justice in the name of
Queen Serafine.
Our adventure is set in the capital city of Caelenia, a cultural melting pot with grand aqueducts and beautiful marble buildings.
Introduction
Welcome would be heroes in the fabled halls of the Adventuring Academy! You have assembled here but each and everyone of you has what it takes to be a hero. You may be a brave fighter, a tough barbarian, a sneaky rogue or a fabulous wizard, such as myself! I am headmaster and Archmage Pilonius Tesseract, at your service. In coming days you will receive instruction from our teachers some of the best in their class of hero.
Today, you take your first steps toward greatness! You will finish your final classes and then it will be time for the final test, the Exam of Heroes! The first step is to complete a traditional trial, a test of courage, wit, and teamwork. Tonight, you will spend the night in the Hall of Echoes, a place where the spirits of past heroes whisper their wisdom. Survive until dawn, and you can return here to take the final exam.
Organisations
The Adventuring Academy - Nestled in the heart of the capital of the Great Kingdom of Iperborea, Caelenia. The Adventuring Academy is a towering fortress of marble, enchanted steel, and floating arcane spires. Built atop the ruins of an ancient elven citadel, the Academy is both a school for aspiring heroes and a bastion against the darkness creeping at the edges of civilization.
Important NPCs
Headmaster Pilonius Tesseract - Pilonius is a charismatic showman with a dry wit, but his warmth masks a steely resolve. He believes in the potential of every student but has little patience for laziness or cruelty. His speeches are legendary, blending inspiration, riddles, and veiled warnings.


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