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Aerial

Master Aerial

Leader of the Azure Asylum. A keenly intelligent rogue that seems to have his fingers in every pie in the city.

Physical Description

General Physical Condition

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Body Features

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Facial Features

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Identifying Characteristics

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Physical quirks

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Special abilities

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Apparel & Accessories

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Specialized Equipment

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Mental characteristics

Personal history

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Gender Identity

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Sexuality

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Education

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Employment

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Accomplishments & Achievements

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Failures & Embarrassments

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Mental Trauma

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Intellectual Characteristics

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Morality & Philosophy

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Taboos

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Personality Characteristics

Motivation

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Savvies & Ineptitudes

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Likes & Dislikes

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Virtues & Personality perks

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Vices & Personality flaws

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Personality Quirks

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Hygiene

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Social

Contacts & Relations

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Family Ties

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Religious Views

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Social Aptitude

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Mannerisms

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Hobbies & Pets

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Speech

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Wealth & Financial state

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Full Character sheet can be found here: https://www.dndbeyond.com/profile/Nilander/characters/2886539
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Current Location
Honorary & Occupational Titles
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Children
Gender
Male
Quotes & Catchphrases
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Aligned Organization
Known Languages
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Character Prototype
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Aerial

Rogue 14 Class & Level
Criminal / Spy Background
Air Gensai Race
Neutral Evil Alignment

Strength 8
-1
Dexterity 20
+5
constitution 15
+2
intelligence 13
+1
wisdom 10
+0
charisma 14
+2
Total Hit Dice 14
Hit Die 1d8+2
5 proficiency bonus
20 Passive perception
-1 Strength
5 Dexterity
2 Constitution
1 Intelligence
0 Wisdom
2 Charisma
saving throws
15 Acrobatics
0 Animal Handling
2 Arcana
-1 Athletics
7 Deception
1 History
0 Insight
2 Intimidation
1 Investigation
0 Medicine
1 Nature
5 Perception
2 Performance
12 Persuasion
1 Religion
10 Sleight of Hands
15 Stealth
0 Survival
skills
18
AC
101
Hit Points
10
Initiative
30
Speed
Languages:Common, Primordial, Elvish, Dwarvish

Proficiencies:Acrobatics, Alchemist's Supplies, Crossbow, Hand, Deception, Dexterity Saving Throws, Disguise Kit, Forgery Kit, Intelligence Saving Throws, Light Armor, Longsword, Perception, Persuasion, Playing Card Set, Rapier, Shortsword, Simple Weapons, Sleight of Hand, Stealth, Thieves' Tools, Three-Dragon Ante Set
Proficiencies
Dagger +212Piercing1d4+7
Rapier of Wounding10Piercing1d8+5
Attacks
Rogue:
  • Expertise
  • Hit Points
  • Proficiencies
  • Sneak Attack (7d6)
  • Thieves’ Cant
  • Cunning Action
  • Master of Intrigue
  • Master of Tactics
  • Roguish Archetype
  • Ability Score Improvement
  • Uncanny Dodge
  • Evasion
  • Insightful Manipulator
  • Reliable Talent
  • Misdirection
  • Blindsense
  • Racial Traits:
  • Unending Breath
  • Mingle with the Wind
  • Spellcasting
    - Leather
  • Glamoured Studded Leather
  • Dagger
  • Dagger
  • Shortbow
  • Rapier
  • Rapier of Wounding
  • Dagger, +2
  • Dagger, +2
  • Arrows (20)
  • Backpack
  • Ball Bearings (bag of 1,000) (1000)
  • Bell
  • Candle
  • Clothes, Common
  • Crowbar (2)
  • Hammer
  • Lantern, Hooded
  • Oil (flask) (2)
  • Piton (10)
  • Rations (1 day) (5)
  • Rope, Hempen (50 feet)
  • Tinderbox
  • Waterskin
  • Thieves' Tools
  • String (10)
  • Ring of Free Action
  • Ring of Poison Resistance
  • Equipment
    I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.
    Personality Traits
    People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
    Ideals
    I will become the greatest thief that ever lived.
    Bonds
    When I see something valuable, I can’t think about anything but how to steal it.
    Flaws

    Features & Traits

    Comments

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