Disposition of Magic
Magic, at its foundation, no longer works as it did prior to the Calamity - most likely as a result of the planar corruption on the lands of the continent, or the Planestorms themselves. The few living spellcasters from the time have discounted the possibility of the Great Work having any effect on the workings of magic, as their magic began to fail well before the casting of the spell that saved the continent.
Despite the fact that all magic has been touched by the events of the Calamity, some magics were more heavily influenced than others. Arcane magic, specifically, has been irrevocably changed, and spell formulae from before the Calamity no longer work as intended - if they work at all. Sorcerers from the time suffered various fates, depending on their level of power and control they had over their magic - the strong but less-stable sorcerers often suffered grisly fates, some far worse than death. The weaker or most self-controlled sorcerers suffered temporary or permanent losses of power, depending on ability and location.
Divine magic, conversely, was affected least by the events of the Calamity - whether due to the Gods’ deliberate adaptation of the blessings they granted, or because their natures already aligned with the planes whose energies flowed into the material plane.
Other magic traditions, like those drawn from the elemental planes, primal magic, or more esoteric magics like spirit-calling suffered low to moderate effects - most likely as aftereffects or bleed-through from the disruption caused to arcane magic. The old formulae for these traditions required mostly minor alterations to make function once more.
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