Taz'Vaar Saints
The Taz'Vaar Saints are an honor-bound and loyal gang—strictly territorial, operating within the Ironvale, Blackwall, Slums, and inner districts around Taz'Vaar. The Saints are made up of old mercenaries and ex-syndicate enforcers from the 5th Syndicate War who believe that syndicate enforcement patrols aren’t doing enough to protect their homes and families.
Veterans with blood-won codes and scorched armor, the Saints see themselves not as criminals, but as a militia of last resort. They operate under a rigid internal code known as the Thirteen Vows—a brutal yet principled doctrine that dictates conduct, justice, and retribution. Betrayal is answered with death. Loyalty is repaid. Their ranks are tightly knit, bound by shared scars and street-forged brotherhood. Hierarchy is based on combat merit and campaign legacy, not bloodline or vekras. Most wear their old war gear, modified with gang insignia—stylized skulls of extinct wildlife from the Thauzuno wilds, painted in iron-gray and blood-red.
They control key choke points—refinery stacks, old maglev routes, and the markets—maintaining order through intimidation and earned respect. While brutal to outsiders, the Saints remain fiercely protective of locals under their watch—for a high fee. Retaliation is swift. Rival smugglers and Syndicate-backed bounty crews know to steer clear. Some call the Saints relics, clinging to old wars in a city that’s moved on. But to the people of Ironvale, the street markets of the Slums, and the shadowed alleys of Blackwall, the Saints are the only line between chaos and collapse—a gang with the discipline of soldiers and the resolve of martyrs.
Type
Street Gang
StatusActive
LeaderTazhren Tahlrix
HeadquarterIronvale Neighborhood
Location(s)Ironvale District, Blackwall, South Slums
IndustriesBlack-market Gun Trafficking
Black-market Implant Trafficking
Protection Extortion
No. of Members≈4236
Affiliation(s)Non-aligned
Threat LevelC; Moderate
Threat TypeNuisance, semi-manageable
Threat Code236-2C

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