Avenra Sharak

Avenra Sharak is a Thauzunian native and common-born resident of the Mega city of Taz’Vaar. She is a peerless precision sniper raised in the northern strata of Taz’Vaar’s outer districts, Avenra comes from a long lineage of syndicate riflemen, but quickly outpaced her heritage by mastering long-range combat well beyond conventional guild expectations. Unlike many Vey’Zari operatives who favor close-quarters agility or cybernetics-enhanced reflexes, Avenra built her reputation on patience, calculation, and uncanny intuition. By age 15, she had already completed six contracts requiring confirmed kills at distances exceeding two kilometers—each executed under high wind, poor lighting, or active interference. She is said to have an eidetic memory for terrain and wind patterns, and her neural implant, though legally unregistered, enables direct weapon sync with next-gen smart rounds. Her shooting style is quiet, almost meditative—she breathes in rhythm with her optic pulse and fires only once she has completely ceased existing as a separate thing from the rifle.   Despite her lethality, Avenra is intensely private and chooses her missions carefully. She views most mercenary guilds with deep skepticism, preferring to work through backchannels or on solo arrangements. Her partnership with Calyra is less about ideology and more about mutual respect forged through shared silence and survival. Off the field, Avenra is a minimalist: she owns little, speaks less, and moves from perch to perch like a ghost in the steel bones of the city. Her only known keepsake is a set of handmade wind maps etched onto old ceramic panels, used for recalibration when electronic targeting fails. Rumors persist that Avenra once declined a contract that would’ve made her rich in exchange for eliminating a rival sniper—out of principle, not mercy. In a city built on betrayal, her reputation is paradoxically one of quiet integrity: she never speaks of her kills, never glamorizes her skills, and never misses a shot.

Appearance

Avenra Sharak carries herself like a coiled vector—straight lines, no waste, no decoration. Her frame is lean but hardened, built not for brute force but for calculated stillness and tension-resistant endurance. At 5'9", she holds a presence sharper than her size suggests—her posture is always deliberate, spine aligned, weight evenly distributed like someone who never stopped expecting a sniper round through the glass. Her build speaks of functional strength honed through repetition: urban scaling, precision shooting, terrain crawling—not gym-fed mass, but field-refined muscle.   Her face is composed, almost austere, with high-set cheekbones and a tight jaw that seldom slackens, even in rest. Her skin tone—a cool olive hue—carries the faint, uneven undertone of someone long exposed to Taz’Vaar’s tainted lower-light atmosphere, where filtration doesn’t always catch the particulate haze. It’s clear she doesn’t bother with cosmetic correction. The visible lines on her face aren’t from age but habit—squinting against scopes, clenching through cold holds, long hours without blinking. Her slate grey eyes are unblinking, unreadable, and calculating—wide-set and often fixed in a gaze that tracks motion even when she appears to be still. There is no warmth in them unless it’s earned. Her hair is cropped short and asymmetric—functional, unstyled, ash-black with occasional undertones of steel glint when caught in synthetic lighting. It’s cut to stay out of her optics and field of fire, nothing more. The left side is slightly sharper and less voluminous, a subtle concession to a prior head injury she never discusses. There are no visible tattoos, implants, or cosmetic markers, save for the faint trace of neural interface ports along the back of her neck, barely visible beneath the short line of her hair. These are unadorned, unpolished—kept clean, not shown off.   There’s a quiet severity in how she occupies space. Even when motionless, her stance conveys a subtle readiness, as though she could fade backward into shadow or snap forward into action without needing a second breath. Her movements are spare and unflashy, stripped of flourish. When she does turn or shift, it’s like a gimbal locking into new alignment—fluid but with exact intent. In silence, she is commanding; in motion, she is precise. And in stillness, she becomes nearly invisible—not because she disappears, but because she refuses to exist unnecessarily. Avenra doesn’t wear beauty, charm, or menace. She wears efficiency. And it fits like skin.

Attire and personal effects

Avenra’s standard gear is built for silence, mobility, and visual ambiguity across Thauzuno’s sprawling urban strata. She wears a matte-black tactical shell suit formed from layered composite weaves—shock-dampened, thermally neutral, and cut close to reduce silhouette bleed. The fabric has low-friction paneling at the joints for ease of crawl and vault movement, with articulated compression plating across the torso, forearms, and lower legs. Unlike bulkier enforcer armor, hers sacrifices volume for precision—it hugs tight to her body, offering protection without announcing presence. The chest and back plates are streamlined to accommodate prone positioning and sudden drops, with recessed attachment slots for micro-drones, cable rigs, or med inserts. Her gloves are tactile-sensitive with reinforced knuckles, allowing for full trigger responsiveness while shielding her hands from blade slashes and pulse discharge backwash. Her boots are black, shock-resistant, and magnetically gripped for metallic traversal—silent-soled and worn smooth in spots from frequent urban freeclimbs.   She carries a modular sniper platform slung across her back or braced low at her hip, customized beyond registry. The rifle is built for long-haul engagements: heavy frame, suppressor barrel, dual-caliber capacity, with a reactive scope tied directly to her neural implant. No logos. No serials. The rifle’s stock is burnished from use and the matte finish along the barrel shows faint, scoured lines from wind-sanded grit—each one a trace of a mission waited out to its final breath. Aside from her primary weapon, Avenra keeps a minimalist utility rig—tight against the waist, with sealed compartments for wind-calibration discs, signal disruptors, microcharges, and a ceramic-bladed utility knife with no ornamentation. One of the few personal effects she carries is an old ceramic map panel—hand-etched, hairline-cracked, and carried in a custom arm pouch. It's not tactical. It’s sentimental. No one asks. No one gets told. Her outfit has no insignia. No faction markers. No allegiance tapes. The only consistent pattern is absence: a deliberate erasure of identifiers that might anchor her to a past, a crew, or a mistake. Everything she wears is chosen for silence, shadow, and solitude. If you see her clearly, it’s already too late.

Biography

Early life and mentorship

Avenra Sharak was born on Zalethdra 27, 2708 within the northern outskirts of Taz’Vaar to renowned Sniper engineer, Darrek Sharak and med-corps medic, Sivra Mirek. Avenra was orphaned at the age of 10 after her father was killed during a bounty hunter's raid, and her mother was taken away by unknown persons not a year later.   Before her family were taken from her, Avenra’s early years were marked by precision—not just in bloodline, but in daily routine. Her father, Darrek, was not only an engineer of syndicate sniper systems but also a fanatical perfectionist who believed that “error is a disease bred from distraction.” Avenra’s earliest memories were shaped by long hours in cluttered weapon labs and echoing maintenance yards, where silence meant respect and every click of metal had a purpose. She wasn't coddled—she was trained. From the moment her hands were steady enough to hold a tool, Darrek began teaching her recoil math and thermal drift calculations like bedtime stories. Her earliest toys were dismantled scopes and practice barrels. By age six, she could disassemble a Vrax-pattern precision rig in complete darkness and reassemble it faster than most cadet-level guild apprentices. Her mother, Sivra, offered a rare counterbalance. While Darrek sharpened her edges, Sivra reinforced the value of restraint. As a trauma medic for Med-Corps, Sivra would return home blood-soaked and unspeaking, and yet still manage to gently quiz Avenra on anatomy, pressure points, and triage tactics. Her lessons weren’t just about healing—they were about knowing where not to shoot. Though her presence was quieter, her expectations were just as exacting: emotional control, body reading, and the ethics of intervention. Sivra never trained Avenra with weapons, but she taught her how to interpret silence, how to see stress in someone's pupils, how to recognize intent before it turned violent. These were the undercurrents beneath Avenra’s eventual discipline: calculation fused with restraint.   After Darrek’s death—an unsanctioned hit disguised as collateral in a territorial dispute—Avenra’s training ceased being theoretical. She retrieved his gear before the syndicates could catalog it, then vanished into the outer strata, where she lived under false registration codes, moving between rooftops, tunnels, and unused signal towers. Avenra kept her father’s rifle in a heat-shielded carry roll, but didn’t fire it for nearly two years. During that time, she honed herself with ghost routines: shadowing patrols, predicting target routes, measuring wind without instruments. It wasn’t until her mother’s disappearance that she fired her first unsanctioned shot—clean, untraceable, without witnesses. Her mentorship from that point was self-wrought—built from observation, isolation, and a hard refusal to ask for help. She studied other snipers from distance: watching how they moved, where they positioned, how they handled stress. She memorized the rhythms of guild takedowns, even though she refused to join. In some rare cases, she infiltrated guild training zones under false identities just to watch a few rounds of drill cycles before disappearing again. When asked by one rogue instructor if she wanted to be mentored, she simply responded: “I’m not here to learn. I’m here to measure you.”   By age 13, she’d calibrated her own style—based not on any doctrine, but on omission. She absorbed only what she needed, discarded what was inefficient, and rejected any tactical habits that relied on bravado or unpredictability. Her kill method became a ritual of subtraction: remove variables, remove emotion, remove chance. Those who tried to mentor her after that either misunderstood her or tried to shape her into something else—and all of them failed. Avenra doesn’t reject mentorship because of arrogance. She rejects it because she learned early that most mentors want to leave fingerprints. She was never interested in becoming someone’s legacy. Only in vanishing clean.

Contract missions

Avenra Sharak’s contract history is minimal in number but legendary in execution. By age fifteen, she had completed six confirmed contracts—each one logged off-record, brokered through shadow-fixers and sealed under burner ciphers. Not a single one is filed under a recognized syndicate banner, and none were accepted through the standard mercenary exchange. This is by design. Avenra does not take missions for money, prestige, or advancement. She takes them when the conditions are right: clean objective, minimal collateral risk, and absolute clarity in terms of end state. If the request smells of politics, vengeance, or ego, she doesn’t even acknowledge receipt.   Her first confirmed kill took place during a smog-drenched syndicate summit on the fractured spires of Upper Vaarn Sector—her target, a mid-tier guild strategist known for laundering assassination requests through charity fronts. Avenra’s perch was two districts away, inside the decayed frame of a disused grav-barge scaffold. No support, no spotter. Just a 2.3-kilometer shot taken through two moving gaps in orbital debris shielding. The kill was so clean that the syndicate blamed internal sabotage for weeks before the trajectory was ever backtraced. Her second mission involved a smuggler cell operating in the lower Vareth Ductways, trafficking sub-intelligent clones for illegal organ resale. Avenra didn’t kill the ringleader outright—she disabled the vehicle from a vertical shaft three levels up, then shot out the only exit path and waited for the Taz’Vaar environmental decontamination system to do the rest. Her kill count for that contract remains “zero” by technicality. The cell simply never reemerged.   By her third job, Avenra had developed a pattern: take no contracts involving children, civilians, or known collateral setups. Walk into no trap she hadn’t already mapped. And leave nothing recoverable but a clean shot and silence. The third contract required the elimination of a rogue corporate drone-net operator who had enslaved an entire residential block using biometric blackout collars. Avenra struck the kill shot from inside a ventilation seam above the operator’s own private drone bay, firing between gaps in the rotating surveillance pods mid-sweep. When the body hit the floor, not a single drone turned. She had timed it that precisely. Her fourth and fifth kills were split contracts: a twin mark operation targeting a pair of rival arms designers who had begun developing AI-guided munition systems designed to target family lines based on biometric trace. Avenra took both within an hour of each other, using separate perches across two megasectors—one from beneath a commuter rail’s suspension platform, the other from inside a derelict med-bay hollowed out to look abandoned. Neither target saw it coming. Neither knew the other had been marked.   The sixth and final publicly whispered contract—never confirmed, never named—was said to involve the high-profile assassination of a former Vey’Zari tactician turned information broker, one who sold archived operative movements to corporate interests. It was the only time Avenra was seen entering a contract location in full daylight. She left ten minutes later. No shot was heard. The target was found slumped in a climate-regulated maglift pod—unmarked, untouched, no signs of struggle. No forensics. No visible trauma. And yet, no pulse. Since then, Avenra has declined over two dozen contracts. She accepts no kill orders involving petty politics, vendettas, or glory-seeking. Her kill record is defined not by volume but by impossibility—every target eliminated under adverse conditions, every shot placed with mechanical serenity, and not a single wasted bullet across any recorded mission. If a job is completed by Avenra Sharak, no one questions the method.   And if she doesn’t take the job?   You weren't worth the bullet.

Reputation

Avenra Sharak’s name circulates in the same breath as urban myths and failed intel briefings—spoken in clipped phrases, often followed by silence. Among independent operatives, her reputation is paradoxical: widely known, yet barely documented; feared, yet not hunted. She is the ghost that doesn’t vanish because she never needed to be seen in the first place. Guild whisper networks refer to her as "The Fixed Horizon"—not just because she always chooses long-range over flash kills, but because once she locks in a mark, the future becomes inevitable. She doesn’t boast, brand, or banter. She doesn’t sign her work. Her clients don’t release her name in debriefs. Fixers who try to track her movements end up with fragment logs that never lead back to anything. No thermal trail. No biometrics. No pattern of retreat. It's as if the environment itself conspires to erase her path.   What truly sets her apart is her refusal to play the mercenary fame game. She doesn’t market. She doesn’t register. She turns down sponsorships from guilds that would kill to claim her as a legend-in-residence. To most syndicates, this makes her a threat—because a weapon you can’t label, recruit, or control is more dangerous than any enemy you know. And yet no one tries to eliminate her. Not seriously. Not anymore. The last recorded attempt was made by a strike team from the Orlox Guild, seeking to either force her into membership or silence her permanently. None returned. The only clue left behind was a cracked rifle scope sent back in a courier pod with the message: “Keep your dogs leashed.” To enforcers, she's a liability they’d rather not speak of. She follows no chain of command, signs no contracts, and refuses even soft alignment with any of the major factions. They call her noncompliant, null-track, operationally feral. Yet none press further. There’s an unspoken detente around her presence—something between respect, fear, and superstition. She doesn't break rules. She refuses to recognize them.   To those who’ve worked alongside her—if such a thing can be said—Avenra’s value is unquestioned. She's a sniper who never misses, a scout who returns with full terrain data and zero unnecessary chatter, a presence you don't realize you relied on until you feel her vanish. Operatives with field time alongside her report feeling “safer without knowing why,” and more than one squad leader has described her overwatch as “a silence that dared anything to move.” However, her reputation is not spotless. Among more flamboyant mercs and kill-contract celebrities, she’s considered aloof, elitist, or just boring. There’s no drama around her, no thrilling holofeed footage, no public interviews or signature kills to sell. She's bad for business, in a market that thrives on spectacle. Guild influencers dismiss her as “obsolete ethos wrapped in armor,” a sniper clinging to analog ethics in a digital battlefield. They say this, of course, from behind security walls she’s already marked as vulnerable.   And in the lower zones of Taz’Vaar—the places without screens, where stories are still passed mouth-to-mouth—her name carries a different kind of weight. There, Avenra isn’t feared.   She’s respected.   Because she doesn't kill to climb.   She kills to end.   And once she takes the shot, the noise stops.

Personal life

Avenra Sharak lives like someone expecting to leave everything behind at any moment—and often does. She keeps no permanent residence, preferring a rotation of safe perches, unlisted vault pods, and hollowed-out utility zones tucked above or beneath Taz’Vaar’s more forgotten infrastructure. Her most consistent home is a pressure-sealed crawlspace built into the skeletal framework of an abandoned traffic grid node near Sector D-12: dark, dry, and just wide enough for a cot, a storage roll, and a gravity-fed shower rig. There’s no network signal, no artificial lighting, and no markings on the entrance. Even among ghosts, she is deliberate in where she chooses to vanish. Her space is obsessively minimal—no furniture, no decoration, no distractions. Just a single gear locker, a maintenance tray for her weapons, and a portable terminal with no ports and no traceable firmware. What little downtime she allows herself is spent performing diagnostic drills, recalibrating wind-mapping discs, or manually checking the integrity of every item in her loadout—an almost ritualistic cycle that keeps her anchored without requiring thought or emotion. She doesn’t eat for pleasure, only efficiency—nutrient compacts, protein suspensions, whatever keeps her from fatigue. Sleep is inconsistent. When she does rest, it’s in brief, hyper-alert cycles, never fully relaxed, never without a loaded weapon within reach.   She keeps no pets, no physical mementos beyond her ceramic wind maps, and no digital profile. Her comms signature rotates weekly, and even her encryption layers are home-brewed and laced with dummy signals. She is, by choice, almost completely untrackable unless she wants to be found—and she rarely wants that. Still, even Avenra isn’t made of stone. On rare occasions—always during off-hours when the city is quiet and the air settles into that sterile hum unique to Thauzuno’s nightside—she’ll take rooftop walks. Not patrols, not recon. Just movement. Sometimes she’ll perch atop the hulls of old decommissioned skydocks and stare out at the hyperrail veins, watching the slow rhythm of industrial activity below. These moments aren’t meditative. They’re maintenance. Avenra doesn’t believe in peace—but she believes in stillness, and these stolen fragments of quiet are the closest thing she allows herself.   Her interpersonal contact is limited by design. She neither seeks nor sustains casual relationships, and her demeanor ensures most wouldn’t try. What few social bonds she maintains are tightly managed: allies, not friends. Calyra Val'Druna is the rare exception, and even then, their closeness is more a byproduct of mutual discipline and unspoken understanding than open affection. With Calyra, Avenra doesn’t need to perform. They share silence comfortably, and in a world where quiet often means threat, that comfort is rare. Romantic involvement is nonexistent. Avenra doesn’t distrust others so much as she distrusts her own need for them. She has watched too many operatives lose focus, compromise missions, or burn out entirely over bonds they couldn’t sever when needed. She won’t make that mistake. If she’s ever felt attraction—or longing—she’s filed it away like unfinished coordinates: not ignored, but permanently deferred.   Her downtime is utilitarian. She keeps no hobbies, no entertainment, no vices beyond a mild reliance on neuro-stim patches during long overwatch holds. When off-mission, her mind remains half-engaged—tracking, adjusting, always testing variables. She doesn’t unwind. She decomposes tension the same way she assembles a shot: mechanically, piece by piece.   Some have called her Cold-blooded. Others have called her broken. But the truth is simpler, and much harder to accept:   Avenra Sharak chose this life not because she enjoys isolation—but because it’s the only state in which she feels safe.

Family, Mentors, and Relations

Avenra Sharak was born to Darrek Sharak, a precision-obsessed sniper engineer, and Sivra Mirek, a Med-Corps trauma specialist stationed in the infection corridors surrounding Taz’Vaar. Her early life was shaped by function and silence—watching her father treat rifles like living systems and absorbing her mother’s surgical calm in disaster zones. That silence ruptured at age ten, when Darrek was killed in a bounty crossfire for refusing to sell proprietary designs. Less than a year later, Sivra vanished without explanation—no evidence, no trace, no closure. Some speculate Syndicate clean-up. Others whisper of buried Med-Corps secrets. Avenra stopped asking. She buried their names and moved on without ceremony.   She was never formally mentored. No guild took her in. Instead, she taught herself—reconstructing salvaged rifles in isolation, studying wind-carved etchings her father once made, and drilling rooftop pigeon shots until timing became instinct. Her discipline became legend before she was known. The only acknowledged influence she ever accepted came from Hesh Varro, an ex-overwatch instructor who gave her three rooftop lessons in wind logic before disappearing. Avenra never tried to repay him. The debt was closed the moment it was offered. Rumors of other blood ties exist—like a connection to a certain rogue tactician—but she neither confirms nor denies them. To her, bloodlines are noise; pattern recognition and silence are the only lineage that matters.   The closest thing to a personal connection in her life is Calyra Val’Druna and Spy Tyros—two operatives as different as they are indispensable. Calyra, a quiet-edged hacker with surgical instincts, matches Avenra’s silence with her own. They operate like parallel circuits—rarely speaking, never needing to. Spy Tyros, by contrast, is loud, blunt, and built like a walking siege platform. Where Avenra removes targets with breath-held precision, Tyros clears the street by erasing the building. His nickname “Spy” is a joke that never stopped being funny, even after he detonated half a warehouse to prove a point. Despite his volatile methods, Tyros is unwavering in his loyalty. Beneath the sarcasm and smoke trails is someone who watches over Avenra like reinforced armor: heavy, loud, and always there when it counts. Together, the three form a deliberately unspoken alliance—no hierarchy, no code words, no trust exercises. Just quiet recognition, mutual survival, and the unflinching understanding that if one of them bleeds, the other two don’t ask questions—they reload.

Personality, Traits, & Abilities

Avenra Sharak operates with the kind of restraint that’s both a warning and a lesson—her presence is defined by absence, her discipline by what she withholds. She isn’t loud, boastful, or driven by adrenaline like so many other common-born Vey’Zari who rise up from Thauzuno’s outer zones; instead, Avenra radiates a calculated stillness, never wasting words or movements. She projects an air of unapproachability that is not just a front—it’s an armor worn from years of watching the careless get themselves killed. Even when surrounded by chaos, her focus is absolute: tunnel-visioned on mission parameters, environment, and outcome, with no trace of sentimentality or second-guessing. When in observation mode, she rarely blinks, and her expression gives away nothing; Vey’Zari informants call her “the window with no reflection”—you see her, but never inside. Her self-control extends to every aspect of her work and life. While most snipers trust equipment, Avenra trusts her senses and pattern memory first; she spends hours silently mapping shifts in wind, light, and urban thermals from rooftops and hidden eaves. Her spatial intuition is so refined that she can predict movement patterns based on the city’s shifting machinery and traffic, adjusting for atmospheric anomalies and microclimates with a kind of sixth sense that most tech-augmented marksmen find unsettling. If a shot is impossible, Avenra won’t take it—her kill record is defined by precision, not risk. No missed shots, no collateral, no drama. The stories say she once waited thirty hours in a ventilation stack, unmoving, just to ensure a target appeared on the exact stair he always took at dusk.   But precision is a wall as much as it is a strength. Avenra’s relentless discipline leaves little room for softness, spontaneity, or recovery. She is deeply uncomfortable with emotional vulnerability—connection unsettles her, not because she lacks feeling, but because she feels too much and cannot afford for it to surface mid-mission. Guilt, grief, and anger don’t vanish; they calcify. She still carries the death of her father like an unsanctioned weight, a silent void no one is allowed to speak into. She doesn’t mourn outwardly, but she keeps his rifle in storage—cleaned, unmodified, unused. Her emotions exist, raw and unhealed, but buried so deeply beneath control that only the cracks show: insomnia, ritualistic re-checking of coordinates, an occasional flash of cold sarcasm that hits too sharp. Avenra’s legendary patience is balanced by a kind of quiet defiance. She is openly skeptical of syndicate dogma and refuses to let herself be claimed by any single faction or boss. She has turned down lucrative offers from both high-tier guilds and upstart enforcers, insisting on self-directed contracts negotiated in person, always face-to-face and always with an exit. Her refusal to embellish her own reputation—or even acknowledge it—makes her a favorite among those who value discretion and a pariah among guilds hungry for celebrity shooters. To Avenra, fame is just another vulnerability.   Trust is rare and slow-earned. She considers every relationship a matter of tactical alignment, not social obligation; she will support an ally to the end, but only as long as their principles do not diverge. Her bond with Calyra, one of the few she openly maintains, is rooted in mutual recognition: both have endured the city’s betrayals without surrendering to its cynicism, and both see silence as more meaningful than bravado. For Avenra, a conversation is measured by what’s not said; loyalty, by who shows up when no one else is watching. Her flaws are subtle, but no less dangerous. She is uncompromising to a fault—once she accepts a job or adopts a stance, she will not yield, even if circumstances change. This rigidity sometimes puts her at odds with more fluid-minded operatives or causes friction when negotiations require adaptability. She also tends to isolate, refusing backup out of habit, which has led to close calls and missed extraction windows. Her refusal to ask for help isn’t pride—it’s fear of depending on others and watching them fail her. Beneath the mask, her abilities border on unnerving. She has an eidetic recall not just for visual details, but for micro-sounds, fleeting scents, and shifts in pressure—every variable that might throw off a shot. Her neural implant, though illegally acquired and meticulously self-maintained, is used only for direct weapon sync and environmental readings; she rejects any upgrades that might automate judgment or dull her instinctive edge. Her physical training is stripped down and functional, focused on maintaining low visibility, core endurance, and the ability to blend in with Thauzuno’s urban sprawl. She keeps her gear light, customizable, and almost always prepared for a clean break, never lingering at a scene or revealing more of her methods than necessary.

Avenra Sharak

Biographical information

Homeworld

Thauzuno

Born

Zalethdra 27, 2708; Taz’Vaar outskirts (age 17)

Personal details

Race

Vey’Zari

Gender

Female

Parents

Darrek Sharak (father, deceased)

Sivra Mirek (mother, unknown status)

Other familial relations

Rhazul Sharak (rumored; unconfirmed)

Height

5' 9"

Weight

132 lb.

Hair color

Ash-black

Skin color

Cool olive

Eye color

Slate grey

Religion

None declared

Syndicate/Corporate Information

Affiliation

Independent/unaffiliated

Specialty

Extreme-range marksmanship/recon overwatch

Children

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