Wraith Forest

Wraith Forest

A ranger who hunts evil.

Physical Description

General Physical Condition

Muscular build, that was forged from years spent living in the forests of his home.

Body Features

Various bite and claw marks hidden beneath clothes.

Facial Features

Narrow jawline with lower cheek bones, hidden beneath a mask. Scars all around the mouth covered by the mask.

Identifying Characteristics

Curved horns that are chipped, due to years of head butting and stabbing enemies with them.

Physical quirks

Due to most of his head and face being covered his most memorable feature are his eyes, that almost glow with madness and nightmares.

Apparel & Accessories

Leather armor, with a mask up to his nose, and a hood over his head.

Mental characteristics

Personal history

Wraith Farywz Smajyd is a child of one the branches for the secretive family known as the Shovels. Raised by his parents until the age of 6 where he was left in the forest to train with nature and become a predator. His second name, Farywz or Forest, is the name of his branch of the family who specialize in being rangers and druids, which is the one he goes by in public. In the Farywz family it is common for a child to be born under a dark star, one that is watching within the void of space sometimes it may even whisper maddening words into their mind and it is thought that fiends may have cursed the family for this to happen. Wraith is a child born under this star, but he was mostly oblivious to this in his youth. Within the forest he learned to fashion simple tools and bedding by watching beavers and birds form their dams and nest. He learned how to hunt, fish, and track prey from bears, wolves, foxes, and wild cats. From his prey he learned to be aware of his surroundings and when to flee. From nature itself he started to learn the importance of the dead and why the living must be protected from all threats. He encountered many strange beings outside the common beast. But he only ever observed them from a distance, while hazy in memory he once saw a woman that looked as if she was made of wood. He also once saw a gathering of people only a foot tall with bug like wings near a circle of mushrooms which may have been a fairy ring. Strange things happen in that forest and he cannot remember all that happened regarding those strange creatures. But he does know while some are good, he must eliminate those who threaten the living. At the age of 16 Wraith rejoined with his parents and other family members and learned more of the secrets of the Shovels and their mission to help the Necros preserve life by any means necessary. For 2 years he learned from his family all he could and while there he decided on his prey. Also, during his time studying with his family his dark star began whispering in his head at night driving hatred and suspicion into his heart, it told him some truths about the enemies of the living, the fiends of the abyss which later became his desired prey. Of course, while the knowledge from this dark star may have been useful, it also was haunting, it twisted his views of the world. With his desire to hunt monsters he is slowly becoming a monster in his own way; he desires to slaughter all that harms the innocent but the only laws he follows are the ones established by the Shovel family. When finished studying with his family he was sent out on a mission by the Shovels to gather more allies, kill his chosen enemies, and treasure the dead. All to help the living. With him he only took what could be considered some essentials and his own white coin upon it he can see a Summer Oak Tree with some letters spelling a name he cannot read. It has been 4 years since he has left his family, he has seen much in his travels, met and made many allies, but he has not killed all the enemies of the Shovel family and to do so he will need his own small pack, friends he can count on in a fight, but will be difficult because he expects the worst in people due to the whispers of the star.

Education

Learned mostly from the forest and tutored by his family.

Employment

Employed by his family to hunt. Also, take some contract work.

Accomplishments & Achievements

Nothing of note.

Failures & Embarrassments

Not always sure when the appropriate moment is to say something.(due to spending most his youth in a forest)

Mental Trauma

The Star's whispers of truth and madness.

Intellectual Characteristics

Good at surviving in the wild, identifying demons, and torture.

Morality & Philosophy

Will kill anyone and anything that threatens the innocent, and all that gets in its way.

Taboos

Asking about what haunts his mind. (May give information voluntarily to those he trusts)

Personality Characteristics

Motivation

Protection of the living and the innocent. Slaughtering all the harms them.

Likes & Dislikes

Like: Killing enemies, seeing happy people, his family and home.   Dislikes: Demons, slavers, and any form of sexual predator.

Virtues & Personality perks

Patience.

Vices & Personality flaws

Always assumes the worst in people.

Hygiene

Likes to keep things clean, it is rude to stab someone with a dirty knife. Also, it is sometimes best to not leave proof you were somewhere.

Social

Contacts & Relations

His extended family members.

Family Ties

The Forest, Necros, Crook, Legacy, and Grave family.

Tiefling ranger, that hunts anything that threatens the living and the innocent.

View Character Profile
Alignment
Lawful Evil
Age
22
Birthplace
Diancecht
Children
Current Residence
Traveling...
Gender
Male
Eyes
Silver
Hair
Black
Skin Tone/Pigmentation
Blood Red
Height
5' 08"
Weight
220lb
Quotes & Catchphrases
"Its all for the living." When asked his reasons. "Lets have some fun shall we?" When interrogating/torturing someone.
Known Languages
Common Infernal Abyssal Sylvan

WE GOT AN EGG! (Entry 6)
I don't know the date.

After we left town we went to attack the harpy nest. There were five of them in total, I was able to kill one or two of them but I lost an arrow in the fight. During the fight Jan was out collecting herbs. After the fight we rested before entering the nest. During the night I asked my star what the best loot in the cave was and told me a poison stinger and an egg. While answering it proceeded to screw with my head which affect the later battle. While most of the group went to investigate the cave I hung back a bit to be on the safe side. Then a massive wyvern came out of the nest which was later follow by its children. We took down the big one and one of its kids, Jan let the other two go and I lost an arrow. We then proceeded to collect our loot, which included a wyvern egg. I know I am gonna ask my star the best way to hatch and raise an wyvern, hope that doesn't get me killed. Also, during the battle Erron got his ass beat and Jan got knocked down, while they will recover it was a bit concerning. After we looted the chests apparently the ring and tampered coin started smelling like roses. I couldn't notice over my own scent. Apparently we might have to find the fleshy book that Bran gave away because it is connected. We also need to decide what we should do about our new wyvern egg.

Wish we went north (entry 5)
Is this even reality?

Over the past week I we have been working on fixing up the farm, looking pretty nice. Then one morning the Myconid from a couple hundred years ago showed up on the farm, talked about a traveling and the next day he talked about meeting a resistance on the other side the lake. The fella's memory and consciousness seem pretty sketchy. We had three options to get across the lake go north through the wasteland, south through the grasslands, and straight across. At first I wanted to go straight across since that would be fastest. The our mushroom friend mentioned something called a "rask" in the wasteland and it sounds like a threat to the innocent, so it needs to die. In the end we went south and left some of our comrades at the base, ran into a town. I said we should go around, but no. I stuck with Jan when we went in, saw a bunch of corpses, one of the harpies was still alive and I immediately went for the kill. Apparently we have to clear out a nest to get across a new river. I hope we are getting paid.   Oh yeah, there was something like a prophecy regarding four heroes of darkness, deception, hidden, and forgotten. Each one has a connection to a god or devil. But none of that matters to me, I just want to eradicate evil.   We should make a name for our crew.

Medea's Base and New Allies? (Entry 4)
I don't know the date.

(Page is slightly singed) Apparently we got thrown almost 200 years into the future. The fuck is up with that shit?!? When to the local church to pray told a priest what happened, he thinks it was just a story, he seemed to think a Tiefling is not supposed to be in town but instead outside the walls. Probably should have questioned that. Probably had something to do with the war gonna keep my hood up and mask up while in town again, thought these bastards would be more accepting. Went to Medea's "new" farm. Possibly made some allies. A gnome and some kind of machine, Bran says its a War-forged. It told me to fuck off and I told it fuck off right back. Went with Jan to check out the forest, I checked out the local fauna and she collected herbs and the like. In the forest/swamp there are snakes, lizards(assuming safe to eat), dretch, slaadi, gryphons, wyverns, and some possible fishing spots. I collected some vines, branches and bones as well as some lizards, kept the skins could be useful maybe make a leather item out of it or sell it we are stuck in a foreign time period. Worked with the gnome to make some traps; a small drop basket, a snare, and some basic bone chimes that are set up at the barn door. The other two traps can be set up later. Two days after arriving at the farm we cleared out a dretch nest. Need to take a brake... got hurt...

What the Actual F**? (Day 3)
I have no clue.

So woke up after the fight last night to Jan "sneaking" upstairs to get a pot for the soup, it was delicious. Then Bran had blood coming from his nose with a headache and did some magic to read some runes, can't remember what they said. Then we investigated the dark area behind a gate where a chest was hidden, seriously dangerous trap in there, Medea wanted to go look at the chest. Then shortly after all hell broke loose with the emperor coming in to arrest us, he had flies following him. He tried to make me kneel I refused while address my oath, he also didn't accept diplomatic immunity, so instead I sat on the ground. Shortly after I ran to grab Bran, but instead got paralyzed, in a last hurrah of defiance I shat in the direction of the emperor. Then the empress walked in, got grievously wounded and we got teleported to her palace. A goliath came with the teleport. We met a halfling who shortly faded from existence, I blame Bran for making him question his own existence. We then teleported to town where I sold some stuff and gambled.

A Tiring Run in the Catacombs With Killing (Day Two)
I don't know the date.

Continuing where I left off a man died, but I don't think he was a real person but no one seemed to point out how he was just a pile of rose flavored ash. Inside a chest was a bunch of rotten body parts. Also, on the table was a well worn blank book, Bran took it. We went down a secret passage and started opening doors, I got distract by a spiraling stair case down into the depths of the catacombs, there was about 92 floors, found a engraved tablet on the wall with arrows pointing up and down, but it was impossible to go further down because there were no stairs. I respectfully took some cloth from a body and to a good quality rubbing with dirt and the cloth. After that I ran up to the 20th floor and then walked the rest of the way. When I re-united with the others some of them seemed less than pleased that I went off on my own. I gave the rubbing to Bran and he translated "safe" and "dark", I assume it is with the direction of the arrows. Then I sat on the ground for a bit to catch my breath, then looked in the 3 cell like looking rooms which yielded nothing. Then everyone was trying to open a door which seemed weird, Jan (to tired to care if spelled right) eventually opened it with a mushroom as a key, weird. After the door opened we got in a fight, my first arrow missed (I was tired) then I re-positioned behind Jan because it seemed safer than the door way and from there got a flawless head shot. After the fight we met a mushroom person and went to another room to take a nap.

The Drunken Start (Day One)
I don't know the date.

Still a little drunk, met some weird people in a rundown bar/inn, not the weirdest thing though. Then there was a Wendigo, shame its an undead and not a fiend because the information I have is lacking on that variety, also the tavern owner was serving people as food. The Wendigo ran off with 5-6 guards so we have time. So the scrawny human male ran off to the library and everyone followed, I inquire about Wendigos. Oh, there was also a fancy ring that when worn with a specific book was opened summoned a burned, rotting half-elf. Who I asked "what happened to you" and he said "I cant tell you much right now, but don't trust the king." I wonder which king, I wont trust either. Also the large turtle lady with a shell that looks similar to a comfy rock has the ring. Later we came to a conclusion the wendigo's nest is at the docks.   Later we went to the graveyard which is outside the hunting region. I went to talk to the keeper we got into an argument he ran for something and I took him down. Hoping to get information from him I ask the female human to heal him. Didn't work perfectly so I tried opening his throat, didn't work right. Then the male human did something else to try and get information and I asked about 3 words, which still did't work as planned. So now we sit in the keepers house resting and thinking. Oh there is also a goblin following us.

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