How Jinx's Superstition Killed the Beholder

This is the one I was most afraid of other than visiting Menzoberranzan. Allow me to explain.   I will remind you here dear reader, that I am merely a rogue, raised on a pirate ship and barely used to being on land, much less under land. My name is Jinx. Jinx   The friends I have come to know over the months are reliable, mostly. We have had a lot of lively and sometimes wild adventures since we first escaped our chains and found ourselves in the Underdark. Being in such close proximity to people for months at a time, you get to know each other pretty well. My friends have discovered I am given to superstition. But I don't know a single pirate, I mean sailor, who isn't.   My friends laughed at me when I insisted on purchasing a 5 pound bag of flour. I tried to explain to them that when you're on the seas, there are times when invisible creatures might try to board your ship. The best way to make sure there's nothing there, is to throw flour around. If something invisible is there, you'll see them alright.   In case you don't remember, we had been tasked with finding bizarre ingredients for a great Drow Archmage whose name is Verzen Devir or something like that. If we could find all the ingredients, he said he would help us escape the Underdark forever.   Here is the list he gave us:  
  • The intact and unhatched egg of a purple worm, for channeling great physical power.
  • The central eye of a beholder, to break down magical resistance and overcome magical forces.
  • Six feathers from six different angels — the authority of the celestial realms and a force to enrage fiendish creatures.
  • The heart of a goristro, to reach and influence the hearts of other demons.
  • Thirteen timmasks, also known as “devil’s mushrooms,” sprouted from the footprint of a marilith, a balor, or a goristro — a lure to draw demons in.A few drops of blood or ichor from a demon lord, to connect with the demons the ritual will call. Gromph Baenre’s grimoires and notes on his ritual, to assist in better understanding the power that summoned the demon lords.
  We had already accomplished the first task. The next one was pretty scary.   We had to find the Vast Oblivion. Even in the underdark, something called the 'vast oblivion' is a bit demoralizing. But we had a job to do. When we lost Jarzak, our wizard, I had agreed to study really hard and learn a bit of wizarding.   Before entering the beholder's lair, I used a wizarding feature I have called "portent." Essentially it allows me to change some numbers around when an enemy is trying to save himself from the good guys, us. Or I can use one to help the good guys get a better hit against an enemy.   Before we went into the oblivion, Eldredge reminded me for the thousandth time that when he cast a spell that I should make sure the beholder failed his saving throw.   I didn't know what the place would look like but I wasn't expecting what I saw.  
by Charles and Roll20
  Each one of those lines that end in circles was a bridge and each was on a different level. At the top, where we came in to the lair, it was the ground was so far below that I could barely make it out. All I knew was that if I fell off that bridge, I'd be in trouble. As soon as we entered, we were all thrown as the bridges were shifted by the Beholder. I was closest to the horrible creature and I dared not look at it. I was on the second level, almost everyone else was way down from me.   I wasn't sure what I was going to do. I was terrified because the Beholder was taking a leap towards me!  But then I heard Eldredge cast a spell on the beholder to make him into a toad (the beholder, not Eldredge). I came to my senses then and used my portent ability to make the Beholder fail his saving throw against Eldredge's spell.  As the Beholder rushed toward me, he turned into a toad in mid-air.  I'm a rogue and a suspicious one at that. I didn't have any fancy spells to cast against the monster but I was ready for him anyway.   As soon as we had opened the door into the Vast Oblivion, I had pulled out my bag of flour because I didn't know what to expect.  Because of momentum, the Beholder/toad was really moving fast and went hurtling right past me on the second highest bridge. Before we had entered the lair, I had taken out the bag of flour. I don't know what I thought I was going to do with it, maybe blind his eye stalks? But instead, I just dropped it over the edge right after the Beholder/toad went over the edge of the bridge I was on. We were all watching to see what would happen.    I was most concerned for the Paladin and the Cleric who were both on about the second bridge from the bottom.   It seemed to take forever for him to hit the ground. It was a long way down. He hit so hard that at first I thought it had killed him. But then I could barely make out his form shifting back to that of a Beholder.  He was bloody and hurt but he was starting to stand up. Then the 5lb bag of flour hit him. It hit him really hard. He was all but dead then and it was easy for the Paladin to take him out.   But when they tell the tale, and my friends tell it often, they claim that my bag of flour killed him. After that, nobody laughed at my superstitions. As soon as we could find a place to purchase goods, we all got a bag of flour.   So much for the big scary beholder. I started out here afraid of the Drow who had captured me. Now here we were fighting scary creatures I never imagined when I was a pirate sailor.   We started looking around his lair after that and found a bunch of slaves. There were 11 moon elves, 21 shield dwarves, 9 drow, 5 deep gnomes, 23 goblins and 15 Orocks.   We also found a damaged duo drone? It was a clockwork robot. He kept talking about the Maze Engine and explaining how he was one some kind of grand march.   He told us where to find the best loot and we got some great loot! 15,000 gp 1300 platinum 10 assorted gems 500 gp each at least 2 3 magic items:   Gem of seeing Necklace of adaptation Robe of eyes   Nobody wanted to wear the Robe of Eyes. I didn't care. I felt like we were set for a while now.   I forgot to mention that we had run across some trolls before we even got to the Vast Oblivion. They seemed so easy it wasn't worth mentioning.
We were tasked with retrieving the eye of a beholder. The others told me about beholders. I was terrified. But maximum velocity and divination have a way of working things out.
Children

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