Bifang Keep

Government

Leadership


At the center of power for Bifang keep, in fact the whole country of Kelnor, is the Argenthrone and the Royal Council, followed by the Vigils (the countries judicial body who are apponted by the king). After that is the city’s Exarch, who manages the city guard, city laws and other matters of culture significance such as festivals and the appointment of the Guild Masters who govern the various trades in the City.

Laws


City Laws

Guild Laws (universal)

Defences

Significant parts of the city exist inside the Bifang mountains, with heavy Stone walls surrounding the outer areas and enchanted adamantine gates allowing entrance and exit.

Industry & Trade

Trades


As a large city, and the capital of the Kingdom there is bustling trade within the city, that being stated the lion’s share of the work force tend to go to either the Mines beneath the city, the Military and Guard corps and the Hall Of Arcanum

Imports



Exports


Primary Exports

  • Steel
  • Iron
  • Gold
  • Precious Gemstones

Infrastructure

  • The Argenthrone
  • The Royal Mint

Guilds and Factions

The Argenthrone and the Royal Council



City Exarch



The Guilds

Geography

Bifang Keep is built on and into the twin mountains known, collectively as the Bifang Mountains. Ice melt from the peaks, as well as an underground river that runs through the lower levels provide fresh water for the city.
Alternative Name(s)
The Royal City, The Royal City Of Bifang
Type
Capital
Inhabitant Demonym
Residence call themselves Fangs, and outsiders call them Keeps.
Location under
Owning Organization
Characters in Location