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Ragespawn Tribe

This tribe has infamous reputation in the Azureglade for years as in raiding the countryside near the City-State of Umar and often clashing with the defenders of Drekar. This changed when a new chief rose to power, a orc named Mogrul.   He conquered one tribe after the other and gave them a choice to fight for him or die. And as the clan grew, he gained the services of a couple of augurs, who provided valuable knowledge on his enemies. During one winter in 1102 AC, the augurs of the group explained that the tribe needed to build an army if they wanted to become the rulers of the Azureglade. After that, the clan grew and even added other savage races, like ogres, trolls, and gnolls.   Eventually, the Mogrul set his eye upon Drekar, the defenders being a pest, and a threat to the clan continued existence. With the augurs' help, they set a trap on the roads between Umar and Drekar and would find the support to bring down the city-state, and that event would mark the beginning of the War of the City-sates.   During the War of the City-states they did wipe out the city-state by, but at a terrible cost, many warriors lost their lives went the elves unleashed their ritual magic, and killed Mogrul. Although defeated, the tribe survived, and many of the tribe returned to the Orcdell to recuperate. But now under the command of Lady Cilicia the Savage.
Founding Date
832 AC
Type
Geopolitical, Nomadic tribe
Government System
Tribalism
Economic System
Barter system
Location

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Cover image: World Anvil Banner - Imarand: The Twin Worlds by Martijn Donker

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