Navigators

Guilds of men and women who serve as guides and travel expediters — for a price. By using their magical Compasses, they are able to locally control the weather and the very Ffows of Essænce to create favourable travel conditions. They also have the power to teleport clients (willing to pay their fee) directly to a desired destination, utilising a power they call a ‘Danji’.

History

After the first nations were formed and the first races moved across the ocean, the need for quick travel came in demand, Teris was the first to utilize the old Danjirland left by the old masters. Soon others were placed around the world. Many of Teriss assistants became helpers to the new kingdoms and after his ascension; the assistants became the founding members of different navigator guilds.

Anywhere, anytime

Type
Guild, Adventuring
Alternative Names
Gaters

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