House Síl Gévau'vŭlk
An ancient noble house once based in the region now known as The Wilds, during The Age of Arcanum. The name Síl Gévau'vŭlk lives on now as one of the most prestigious mercenary companies of Gnormandy, always led by the patriarch of House Síl Gévau'vŭlk. The members of the house are known for emulating their founder, Lucien Síl Gévau'vŭlk, a man of legendary prestige, it is said he was a fearsome knight no matter the weapon he used.
Skill Proficiencies: History, Persuasion.
Languages: one additional language.
Equipment: A uniform of your company (traveler's clothes in quality), an insignia of your rank, a gaming set of your choice, and a pouch containing the remainder of your last wages (10gp)
Feature: Ancestor's Bond Descendants of Lucien have a strong bond with the natural world, granting them the cantrip druid craft, and the ability to cast find familiar, once a week for a forest or fey type animal.
Suggested Characteristics: a member of House Síl Gévau'vŭlk was raised in a mercenary lifestyle, as a member of the bloodline you were probably given a rank of note within the company, and had men under your command. As a member of House Síl Gévau'vŭlk you may have carried out duties other then combat, such as negotiating mercenary contracts, ensuring supply of equipment, etc.
Personality Traits: (D8)
1: working as a sell sword makes it hard to trust, when everyone is loyal to coin
2: As an un-landed house I can relate to both noble and commoner.
3: A flower spirit healed my injuries but died, I seek out a field of similar flowers to pay respects
4: I take great pains to always look my best, and follow the latest fashion trends
5: I have a crude sense of humor, and draw the ire of other nobles.
6: I'm haunted by memories of war, and see their faces when I sleep.
7: If you betray me, I will never stop seeking revenge.
8: A monster that slaughtered dozens of innocent people spared my life. I must find out why.
Ideal: (D6)
1: I try to help those in need, no matter the cost (Good)
2: Responsibility, it is my duty to respect the authority of those above me, just as those below me must respect mine (Lawful)
3: Independence, when people follow orders, or coin, blindly, they invite tyranny (Chaotic)
4: Power, if I can attain more power, no one will tell me what to do (Evil)
5: Family, blood runs thicker than water (Neutral)
6: comradery, blood of the covenant is thicker then water of the womb (Any)
Bonds: (D6)
1: Someone saved my life on the battlefield, I'll never leave a friend behind.
2: I'll never forget the crushing defeat my company suffered, or the foes who dealt it.
3: A terrible guilt consumes me, I hope to find redemption through my actions
4: Honor is my life.
5: Those who fight beside me are worth dying for.
6: The common folk must see me as a hero of the people.
Flaw: (D6)
1: In fact, the world does revolve around me
2: I am quick to anger over perceived threats or insults
3: I'd rather eat my armor then admit I am wrong
4: I feel no compassion for the dead, they're the lucky ones.
5: My hatred of my enemies is blind and unreasoning.
6: Once someone questions my courage, I never back down no matter how dangerous the situation.