Weapon
Very Rare Evocation
Requires Attunement
Nárë glows various colors of flame depending on situations [See Nárë (article) for more information]
Nárë is forged from the soul fire of Gâsh. This means that a little bit of him lives in Nárë, his soul fire gives Nárë its magic. Nárë's blade is coal black like obsidian a little faded towards the cross guard. Still black like the night. The hilt, covered in dark-red crimson leather, an orange streak coiled around the hilt, inverted from the leather (counter clockwise). Its pommel a black gem.
that seems to pulse at times, almost like a heart beat. The cross guard gold and a little scratched but not broken. Two gems inlayed in the center. One red garnet and the other a saphire (rumored to be symbolic of the peace treaty 'tween te fire elementals and Uk'otoa.)
Abilities:
As an action you may speak a command word (Calta)--with Nárë held aloft parallel to your face and Nárë envelops in a mighty deep red flame.
After the previous abilitiy is activated: you have two choices
- Once per day, you may cast the flameblade spell after Nárë is ignited.
- You may brandish Nárë towards the ground whilst speaking the words Nárë, ad vitam veni, videant hostes tui immortalem potentiam. (Nárë, come to life, let my foes see your undying might.). After the phrase is spoken, Fire breaches from Nárë's blade. And if within 15ft of a creature that creature must make a DC 10 + spellcasting ability of Nárë's wielder DEX saving throw or be considered blinded for 1 round and take 2d6 Fire damage on a failed save and only blinded for a round on a successful one.
The caster must also make an arcana check to see a wall of flame remains stationary in a 20ft line of the direction the wielder is facing with Nárë. If the arcana check succeeds, a wall of flame remains for 2 rounds 10ft away from the target. Anything attempting to cross the wall of fire takes 2d4+ INT mod of the caster. If it fails, the caster must make a wisdom save or loose a spell slot of the highest level avalible to Nárë's wielder.
Type |
Damage |
Damage |
Range |
Simple Melee |
2d8+2 / 2d4 |
Fire |
|
Cost: 50gp 23sp
Weight: 3lbs/3.1kg
Comments