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Fjyalkatha (Fi-yawl-kawth-uh)

Written by Voicelesskraken

Mechanics & Inner Workings

The four winds allow Fjyalkatha to harness its power as well as the bond between it and the wielder.

Manufacturing process

Unknown

History

The monastic air elemental elders embued Fjyalkatha with the four winds each from an individual elder. Giving Fjyalkatha power over the four winds of each corner of Ikthvana. Fjyalkatha was created with the purpose of trickery, chaos, and calm. It was lost about three hundred years ago. Until being found by the collective a few decades ago.

Significance

A staple of the air elementals and the monastic traditions they uphold.
Item type
Weapon, Other
Creation Date
~500Tq
Rarity
Only one in existence
Weight
6lbs/2.7kg
Raw materials & Components
Unknown
Tools
Unknown

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Fjyalkatha

Weapon

Very Rare Illusion Requires Attunement

Special   Two-handed--requires two hands, one on the counterweight's side of the chain and the other with the blade.

Description: Fjyalkatha is a chain blade gray like storm clouds with white and blue spiraling all around the chain the blade is semitransparent a visible swirling wind forms the blade. The weight is dark grey like storm clouds with a blue gem laid in its center. The gem swirls and spirals like a current of air are trapped within. (in its regular form) In the form of the hurricane, its coloration is the same.








Abilities:


    Headwind-- As an action, you swing Fjyalkatha in front of you in a ten-foot cube all creatures within the cube must make a DEX save or be under the same effects as the slow spell As well as taking 1d8 slashing damage. you cannot use this feature again until your next long rest.

  • Mirage--You can cast the mirror image spell twice per long rest.
  • Fury of the gale--You can invoke Aeolus once per day. (action) You gain the following benefits for the rest of the day.

    1. On your turn, you have an additional 20ft of movement
    2. Attack rolls you make with Fjyalkatha are made with advantage if attacking at range
    3. You can cast Featherfall a number of times equal to your level before a long rest regardless of the number of spell slots available to you.



  • Changing winds--You can focus on your connection with Fjyalkatha and ask it to change into something of your liking (ex. A pendant, ring, gem, etc) or choose from these options.


    1. HurricaneA longbow, that when fired has a twenty-five percent chance of unleashing the fury of the four winds. If activated, all creatures in a thirty-foot cone take 5d8 lightning damage as a funnel of blusterous, searing electrified wind, unleashes from hurricane.

    2. The calm and the storm--the default form of Fjyalkatha. The calm being the dagger and the storm being the weight.



Type Damage Damage Range
Martial Melee 2d8+2 Piercing 5/10/40ft


Weight: 6lbs/2.7kg

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