Weak Points
Weak Points
By activating this ability, you can see any one given target's weak spots for 3 turns.
If that target is hit by an attack from you or your allies, the target takes an additional 1d4 True Damage.
Note: This damage increases at levels: 6, 12, 18, 24, & 30.
| Level | Bonus True Damage |
|---|---|
| 1-5 | 1d4 |
| 6-11 | 1d8 |
| 12-17 | 1d12 |
| 18-23 | 1d20 + 1d4 |
| 24-29 | 1d20 + 1d8 |
| 30 | 1d20 + 1d12 |
Cost: 1 Spell Castings
Speed: Bonus Action
Damage: Increases damage by 1d4 True Damage on a single target

Comments