Summon Merchant
Summon Merchant
Sometimes you just need to sell or buy things in the middle of nowhere. Luckily your patron has thought of this and has provided a way for you and your allies to purchase from or sell goods to several of his multi-dimensional beings.
Simply casting this spell in a safe location allows one of said merchants to appear in front of you.
Their inventory and available coin is limited, but every time you summon a merchant a different one appears.
Note: These merchants only have up to 1 Platinum of coin to buy goods from you.
These merchants will buy anything you wish to get rid of. Just be careful about what you sell, you may not get it back.
Item | Description | Quantity | Price |
---|---|---|---|
Rope | 3 metre segments of rope! | 20 | 5 Silver Coins |
Torch | Useful for dark places. | 10 | 10 Silver Coins |
Flask of Ingested Instant Health | Heals for 1d8HP. Has 2x uses! | 8 | 12 Silver Coins |
Scroll of True Resurrection | Fully resurrects 1 target back to 100% HP if their soul is able/willing. Disintegrates upon use. | 1 Platinum Coin | |
Arrows | Ammo for most bows. | 100 | 1 Silver Coin |
Bolts | Ammo for most crossbows. | 100 | 1 Silver Coin |
Simple Bullets | Ammo for most flintlock firearms. | 100 | 1 Silver Coin |
Charge Crystal | Used in crafting & in Magetek weaponry. | 5 | 20 Silver Coins |
Cost: 2 Spell Castings
Speed: Action
Utility: Summons a merchant in a safe place to buy from/sell
Comments