Rift of Health

By accessing a small portion of your power granted to you, you're able to open a small rift, centered on you & occupying all adjacent tiles, of healing energy.

Healing for an equivalent of your level each turn for 3 turns.


Note: If you leave the rift, the rift will disappear prematurely.

Cost: 1 Spell Castings

Speed: Bonus Action

Defensive: Heals for your level each turn


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