Rift of Health
By accessing a small portion of your power granted to you, you're able to open a small rift, centered on you & occupying all adjacent tiles, of healing energy.
Healing for an equivalent of your level each turn for 3 turns.
Note: If you leave the rift, the rift will disappear prematurely.
Cost: 1 Spell Castings
Speed: Bonus Action
Defensive: Heals for your level each turn
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