Outta My Mind
Outta My Mind
"Let it flow like a melody of blood."
Whenever you make a successful hit on an enemy, roll 1d10 ; the result of which will be added to your Style Meter.
Your Style Meter provides bonuses based on the amount of points you have (see the table below), this is called your "Score". Your Score resets to zero when you exit combat.
Making a critical hit from any source will add +30 to your Score!
For each tier of your Style Meter, you gain all previous/'lower' bonuses (i.g: if you go from D->C, you still retain the bonus from D while also receiving the bonus from C).
Note: All bonuses provided by this ability end when you exit combat.
Your Score resets to zero once you leave combat as well.
The 1d10 you roll for successful hits can not crit under any circumstances.
Tier | Points Required | Bonus Granted |
---|---|---|
D | 0-29 | Gain +2 Damage |
C | 30-59 | Gain +2 to your To-Hit rolls. |
B | 60-89 | Increase the number of Actions you can take by +1. |
A | 90-119 | Whenever you score a critical hit, increase your damage roll by + 1d4. This may stack for the duration of combat. These extra dice can crit based on "Random Crits". |
S | 120+ | At the start of your turn, gain a Temporary Spell Casting. This Spell Casting will fade away if you end your turn without utilizing it. |
Cost: None
Speed: Passive
Utility: Provides bonuses based on a style meter
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